Commit 051b4064 authored by Timothy Arceri's avatar Timothy Arceri
Browse files

anv: add support for dumping shader info via VK_EXT_debug_report



This information will be used by the vkpipeline-db tool.
Reviewed-by: Jason Ekstrand's avatarJason Ekstrand <jason@jlekstrand.net>
parent f36794d1
......@@ -44,9 +44,30 @@
#include "genxml/gen7_pack.h"
/* This is probably far to big but it reflects the max size used for messages
* in OpenGLs KHR_debug.
*/
#define MAX_DEBUG_MESSAGE_LENGTH 4096
static void
compiler_debug_log(void *data, const char *fmt, ...)
{ }
{
char str[MAX_DEBUG_MESSAGE_LENGTH];
struct anv_device *device = (struct anv_device *)data;
if (list_empty(&device->instance->debug_report_callbacks.callbacks))
return;
va_list args;
va_start(args, fmt);
(void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args);
va_end(args);
vk_debug_report(&device->instance->debug_report_callbacks,
VK_DEBUG_REPORT_DEBUG_BIT_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
0, 0, 0, "anv", str);
}
static void
compiler_perf_log(void *data, const char *fmt, ...)
......
......@@ -625,6 +625,7 @@ anv_pipeline_link_vs(const struct brw_compiler *compiler,
static const unsigned *
anv_pipeline_compile_vs(const struct brw_compiler *compiler,
void *mem_ctx,
struct anv_device *device,
struct anv_pipeline_stage *vs_stage)
{
brw_compute_vue_map(compiler->devinfo,
......@@ -632,7 +633,7 @@ anv_pipeline_compile_vs(const struct brw_compiler *compiler,
vs_stage->nir->info.outputs_written,
vs_stage->nir->info.separate_shader);
return brw_compile_vs(compiler, NULL, mem_ctx, &vs_stage->key.vs,
return brw_compile_vs(compiler, device, mem_ctx, &vs_stage->key.vs,
&vs_stage->prog_data.vs, vs_stage->nir, -1, NULL);
}
......@@ -706,6 +707,7 @@ anv_pipeline_link_tcs(const struct brw_compiler *compiler,
static const unsigned *
anv_pipeline_compile_tcs(const struct brw_compiler *compiler,
void *mem_ctx,
struct anv_device *device,
struct anv_pipeline_stage *tcs_stage,
struct anv_pipeline_stage *prev_stage)
{
......@@ -714,7 +716,7 @@ anv_pipeline_compile_tcs(const struct brw_compiler *compiler,
tcs_stage->key.tcs.patch_outputs_written =
tcs_stage->nir->info.patch_outputs_written;
return brw_compile_tcs(compiler, NULL, mem_ctx, &tcs_stage->key.tcs,
return brw_compile_tcs(compiler, device, mem_ctx, &tcs_stage->key.tcs,
&tcs_stage->prog_data.tcs, tcs_stage->nir,
-1, NULL);
}
......@@ -731,6 +733,7 @@ anv_pipeline_link_tes(const struct brw_compiler *compiler,
static const unsigned *
anv_pipeline_compile_tes(const struct brw_compiler *compiler,
void *mem_ctx,
struct anv_device *device,
struct anv_pipeline_stage *tes_stage,
struct anv_pipeline_stage *tcs_stage)
{
......@@ -739,7 +742,7 @@ anv_pipeline_compile_tes(const struct brw_compiler *compiler,
tes_stage->key.tes.patch_inputs_read =
tcs_stage->nir->info.patch_outputs_written;
return brw_compile_tes(compiler, NULL, mem_ctx, &tes_stage->key.tes,
return brw_compile_tes(compiler, device, mem_ctx, &tes_stage->key.tes,
&tcs_stage->prog_data.tcs.base.vue_map,
&tes_stage->prog_data.tes, tes_stage->nir,
NULL, -1, NULL);
......@@ -757,6 +760,7 @@ anv_pipeline_link_gs(const struct brw_compiler *compiler,
static const unsigned *
anv_pipeline_compile_gs(const struct brw_compiler *compiler,
void *mem_ctx,
struct anv_device *device,
struct anv_pipeline_stage *gs_stage,
struct anv_pipeline_stage *prev_stage)
{
......@@ -765,7 +769,7 @@ anv_pipeline_compile_gs(const struct brw_compiler *compiler,
gs_stage->nir->info.outputs_written,
gs_stage->nir->info.separate_shader);
return brw_compile_gs(compiler, NULL, mem_ctx, &gs_stage->key.gs,
return brw_compile_gs(compiler, device, mem_ctx, &gs_stage->key.gs,
&gs_stage->prog_data.gs, gs_stage->nir,
NULL, -1, NULL);
}
......@@ -865,6 +869,7 @@ anv_pipeline_link_fs(const struct brw_compiler *compiler,
static const unsigned *
anv_pipeline_compile_fs(const struct brw_compiler *compiler,
void *mem_ctx,
struct anv_device *device,
struct anv_pipeline_stage *fs_stage,
struct anv_pipeline_stage *prev_stage)
{
......@@ -876,7 +881,7 @@ anv_pipeline_compile_fs(const struct brw_compiler *compiler,
prev_stage->prog_data.vue.vue_map.slots_valid;
const unsigned *code =
brw_compile_fs(compiler, NULL, mem_ctx, &fs_stage->key.wm,
brw_compile_fs(compiler, device, mem_ctx, &fs_stage->key.wm,
&fs_stage->prog_data.wm, fs_stage->nir,
NULL, -1, -1, -1, true, false, NULL, NULL);
......@@ -1080,22 +1085,23 @@ anv_pipeline_compile_graphics(struct anv_pipeline *pipeline,
const unsigned *code;
switch (s) {
case MESA_SHADER_VERTEX:
code = anv_pipeline_compile_vs(compiler, stage_ctx, &stages[s]);
code = anv_pipeline_compile_vs(compiler, stage_ctx, pipeline->device,
&stages[s]);
break;
case MESA_SHADER_TESS_CTRL:
code = anv_pipeline_compile_tcs(compiler, stage_ctx,
code = anv_pipeline_compile_tcs(compiler, stage_ctx, pipeline->device,
&stages[s], prev_stage);
break;
case MESA_SHADER_TESS_EVAL:
code = anv_pipeline_compile_tes(compiler, stage_ctx,
code = anv_pipeline_compile_tes(compiler, stage_ctx, pipeline->device,
&stages[s], prev_stage);
break;
case MESA_SHADER_GEOMETRY:
code = anv_pipeline_compile_gs(compiler, stage_ctx,
code = anv_pipeline_compile_gs(compiler, stage_ctx, pipeline->device,
&stages[s], prev_stage);
break;
case MESA_SHADER_FRAGMENT:
code = anv_pipeline_compile_fs(compiler, stage_ctx,
code = anv_pipeline_compile_fs(compiler, stage_ctx, pipeline->device,
&stages[s], prev_stage);
break;
default:
......@@ -1219,7 +1225,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
&stage.prog_data.cs);
const unsigned *shader_code =
brw_compile_cs(compiler, NULL, mem_ctx, &stage.key.cs,
brw_compile_cs(compiler, pipeline->device, mem_ctx, &stage.key.cs,
&stage.prog_data.cs, stage.nir, -1, NULL);
if (shader_code == NULL) {
ralloc_free(mem_ctx);
......
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