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Erik Faye-Lund authored
It's prefectly legal and well-defined to render using a non-existing or empty buffer object. The data coming out of the buffer object isn't well defined unless we have the robustness flag set on the context, but that's a different matter, and up to the shader hardware; it's the same as out-of-bounds reads. Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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