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Rhys Perry authored
https://reviews.llvm.org/rL356946 (present in LLVM 9 and later) changed the meaning of the "system" sync scope, making it no longer restricted to the memory operation's address space. So a single address space sync scope is needed for shared atomic operations (such as "system-one-as" or "workgroup-one-as") otherwise buffer_wbinvl1 and s_waitcnt instructions can be created at each shared atomic operation. This mostly reimplements LLVMBuildAtomicRMW and LLVMBuildAtomicCmpXchg to allow for more sync scopes and uses the new functions in ac->nir with the "workgroup-one-as" or "workgroup" sync scopes. F1 2017 (4K, Ultra High settings, TAA), avg FPS : 59 -> 59.67 (+1.14%) Strange Brigade (4K, ~highest settings), avg FPS : 51.5 -> 51.6 (+0.19%) RotTR/mountain (4K, VeryHigh settings, FXAA), avg FPS : 57.2 -> 57.2 (+0.0%) RotTR/tomb (4K, VeryHigh settings, FXAA), avg FPS : 42.5 -> 43.0 (+1.17%) RotTR/valley (4K, VeryHigh settings, FXAA), avg FPS : 40.7 -> 41.6 (+2.21%) Warhammer II/fallen, avg FPS : 31.63 -> 31.83 (+0.63%) Warhammer II/skaven, avg FPS : 37.77 -> 38.07 (+0.79%) Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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