Reloading minecraft sounds doesn't work in master pipewire on certain bluetooth headsets
I played minecraft and i used one mod to reload sound engine in case i did something with sound in my system (like reinstalling pipewire to a newer version or lower and then restarting it).
I noticed that i could easily reconnect to my main headset (Bluedio T-Monitor) and have sound in minecraft, but with smaller ones (Mi True EBs Basic 2), i don't. When i try to reload sound engine in minecraft, on T-Monitor it would do that almost instantly and have sound afterwards, but with smaller mi true - when it reloads, whole game freezes for 30 secs and afterwards i still don't have any sounds in game.
Also, in pavucontrol java playback (mineraft) have unknown output (attached screenshot) and in jack - there's no java client at all. This client in pavucontrol disappear after about 70-80 secs.
All of this happens on current master, on 0.3.22 it doesn't happen and everything works fine, how it should. No errors, warnings or anything suspicious in journal (without PIPEWIRE_DEBUG).
This is mod what i've used: https://www.curseforge.com/minecraft/mc-mods/reload-audio-driver-rad