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Peter Hutterer authored
Avoid processing an event with a time later than the earliest timer expiry. If libinput_dispatch() isn't called frequently enough, we may have e.g. a tap timeout happening but read a subsequent input event first. In that case we can erroneously trigger or miss out on taps, see wrong palm detection, etc. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Benjamin Tissoires <benjamin.tissoires@gmail.com>
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