-
Connor Abbott authored
Unlike the vertex/tiler jobs, which are different on 32-bit and 64-bit, the fragment payload is simple enough that it's the same, so there's an extra 32 bits of padding after the next-job pointer on 32-bit. Previously, that padding was hard-coded into the payload structure, but we don't want it to exist on 64-bit, since then the payload structure would have to be different on 32 and 64 bit for no good reason. Just make the decoder adjust the padding itself.
158f2f0f