Commit aa393408 authored by Alyssa Rosenzweig's avatar Alyssa Rosenzweig 💜

pan/decode: Label COMPUTE shaders separate in shader-db

They're not quite VERTEX shaders.
Signed-off-by: Alyssa Rosenzweig's avatarAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
parent ef4a15f9
......@@ -48,6 +48,8 @@ void panwrap_track_allocation(mali_ptr addr, int flags, int number, size_t lengt
/* XXX: Hacky workaround for cz's board */
if (mem->gpu_va >> 28 == 0xb)
panwrap_track_mmap(addr, (void *) (uintptr_t) addr, length, PROT_READ | PROT_WRITE, MAP_SHARED);
else
pandecode_inject_mmap(addr, NULL, length, NULL);
}
void panwrap_track_mmap(mali_ptr gpu_va, void *addr, size_t length,
......
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