1. 29 Oct, 2018 1 commit
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    • Rodrigo Vivi's avatar
      intel: Introducing Whiskey Lake platform · 24db1c7f
      Rodrigo Vivi authored
      Whiskey Lake uses the same gen graphics as Coffe Lake, including some
      ids that were previously marked as reserved on Coffe Lake, but that
      now are moved to WHL page.
      
      This follows the ids and approach used on kernel's commit
      b9be78531d27 ("drm/i915/whl: Introducing Whiskey Lake platform")
      and commit c1c8f6fa731b ("drm/i915: Redefine some Whiskey Lake SKUs")
      
      v2: Lionel noticed that GT{1,2,3} on kernel wasn't following
      spec when looking to number of EUs, so kernel has been updated.
      
      Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
      Cc: José Roberto de Souza <jose.souza@intel.com>
      Cc: Anuj Phogat <anuj.phogat@gmail.com>
      Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
      Reviewed-by: Lionel Landwerlin's avatarLionel Landwerlin <lionel.g.landwerlin@intel.com>
      24db1c7f
  7. 02 Oct, 2018 1 commit
  8. 01 Oct, 2018 1 commit
  9. 21 Sep, 2018 1 commit
  10. 18 Sep, 2018 1 commit
  11. 10 Sep, 2018 2 commits
  12. 31 Aug, 2018 1 commit
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  16. 04 Aug, 2018 1 commit
  17. 27 Jul, 2018 1 commit
    • Fritz Koenig's avatar
      mesa: GL_MESA_framebuffer_flip_y extension [v4] · 318c2651
      Fritz Koenig authored
      Adds an extension to glFramebufferParameteri
      that will specify if the framebuffer is vertically
      flipped. Historically system framebuffers are
      vertically flipped and user framebuffers are not.
      Checking to see the state was done by looking at
      the name field.  This adds an explicit field.
      
      v2:
        * updated spec language [for chadv]
        * correctly specifying ES 3.1 [for chadv]
        * refactor access to rb->Name [for jason]
        * handle GetFramebufferParameteriv [for chadv]
      v3:
        * correct _mesa_GetMultisamplefv [for kusmabite]
      v4:
        * update spec language [for chadv]
        * s/GLboolean/bool/g [for chadv]
        * s/InvertedY/FlipY/g [for chadv]
        * s/inverted_y/flip_y/g [for chadv]
        * assert changes [for chadv]
      Reviewed-by: chadversary's avatarChad Versace <chadversary@chromium.org>
      318c2651
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  35. 21 Mar, 2018 3 commits