Commit ed6f41e2 authored by Brian Paul's avatar Brian Paul

softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch]

Be more consistant with 'draw' module.
parent 0ccbc3c9
......@@ -14,7 +14,7 @@ C_SOURCES = \
sp_draw_arrays.c \
sp_prim_setup.c \
sp_prim_vbuf.c \
sp_quad.c \
sp_quad_pipe.c \
sp_quad_alpha_test.c \
sp_quad_blend.c \
sp_quad_colormask.c \
......
......@@ -17,7 +17,7 @@ softpipe = env.ConvenienceLibrary(
'sp_setup.c',
'sp_quad_alpha_test.c',
'sp_quad_blend.c',
'sp_quad.c',
'sp_quad_pipe.c',
'sp_quad_colormask.c',
'sp_quad_coverage.c',
'sp_quad_depth_test.c',
......
......@@ -36,7 +36,7 @@
#include "draw/draw_vertex.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_tex_sample.h"
......
......@@ -5,7 +5,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
......
......@@ -37,7 +37,7 @@
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#define VEC4_COPY(DST, SRC) \
......
......@@ -3,7 +3,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
/**
......
......@@ -36,7 +36,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
......
......@@ -36,7 +36,7 @@
#include "util/u_memory.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
/**
......
......@@ -34,7 +34,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
......
......@@ -32,7 +32,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
/**
......
......@@ -44,7 +44,7 @@
#include "sp_context.h"
#include "sp_state.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_texture.h"
#include "sp_tex_sample.h"
......
......@@ -37,7 +37,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
static unsigned count_bits( unsigned val )
{
......
......@@ -29,7 +29,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_tile_cache.h"
......
......@@ -8,7 +8,7 @@
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_tile_cache.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
......
......@@ -5,7 +5,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
......
......@@ -36,7 +36,7 @@
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
#include "sp_quad_pipe.h"
#include "sp_state.h"
#include "sp_prim_setup.h"
#include "draw/draw_context.h"
......
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