Commit 2d7f319a authored by Andreas Boll's avatar Andreas Boll Committed by Brian Paul

docs/news.html: use proper markup

fixes tidy warnings:

line 1227 column 9 - Warning: missing <li>
line 1228 column 17 - Warning: missing <li>
line 1235 column 25 - Warning: missing <li>
line 1259 column 17 - Warning: missing <li>
line 1267 column 9 - Warning: missing <li>
line 1359 column 9 - Warning: missing <li>
line 1361 column 55 - Warning: discarding unexpected </i>
line 1354 column 1 - Warning: trimming empty <p>
Signed-off-by: Brian Paul's avatarBrian Paul <brianp@vmware.com>
parent df2be226
......@@ -1225,52 +1225,43 @@ Here's what's new:</p>
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
just bug fixes.</p>
<p>Here's what's changed:
</p><ul>
Bug fixes:
<ul>
- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
- added missing glHintPGI() function<br>
- fixed a polygon culling bug<br>
- fixed bugs in gluPartialDisk()<br>
- Z values in selection mode were wrong<br>
- added missing tokens:
<ul>
GL_SMOOTH_POINT_SIZE_RANGE<br>
GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
GL_SMOOTH_LINE_WIDTH_RANGE<br>
GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
GL_ALIASED_POINT_SIZE_RANGE<br>
GL_ALIASED_LINE_WIDTH_RANGE
</ul>
- fixed glCopyPixels when copying from back to front buffer<br>
- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
- glDeleteTextures() didn't decrement reference count correctly<br>
- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
- Actual depth of transformation matrix stacks was off by one<br>
- 24bpp visuals didn't address pixels correctly<br>
- mipmap level of detail (lambda) calculation simplified, more accurate<br>
- 101691 - Polygon clipping and GL_LINE<br>
- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
- 101808 - Non-glVertexArrays tristrip bug<br>
- 101971 - find_last_3f on Dec OSF (worked around)<br>
- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
- 102893 - orientations of modelview cause segfault
</ul>
New:
<ul>
- updated SVGA Linux driver<br>
- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
- changed -O2 to -O3 for a number of gcc configs
</ul>
Changes:
<ul>
- glXCopyContext's mask parameter is now unsigned long, per GLX spec
</ul>
</ul>
<p>Here's what's changed:</p>
<pre>
Bug fixes:
- mixed drawing of lines and bitmaps sometimes had wrong colors
- added missing glHintPGI() function
- fixed a polygon culling bug
- fixed bugs in gluPartialDisk()
- Z values in selection mode were wrong
- added missing tokens:
GL_SMOOTH_POINT_SIZE_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_ALIASED_POINT_SIZE_RANGE
GL_ALIASED_LINE_WIDTH_RANGE
- fixed glCopyPixels when copying from back to front buffer
- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
- glDeleteTextures() didn't decrement reference count correctly
- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
- Actual depth of transformation matrix stacks was off by one
- 24bpp visuals didn't address pixels correctly
- mipmap level of detail (lambda) calculation simplified, more accurate
- 101691 - Polygon clipping and GL_LINE
- 101928 - Polygon clipping and GL_LINE (same fix as above)
- 101808 - Non-glVertexArrays tristrip bug
- 101971 - find_last_3f on Dec OSF (worked around)
- 102369 - segv on dec osf (possibly a duplicate of the above)
- 102893 - orientations of modelview cause segfault
New:
- updated SVGA Linux driver
- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
- build libGLw.a (Xt/OpenGL drawing area widget) library by default
- changed -O2 to -O3 for a number of gcc configs
Changes:
- glXCopyContext's mask parameter is now unsigned long, per GLX spec
</pre>
<p>Please report any problems with this release ASAP. Bugs should be filed on the
Mesa3D website at sourceforge.<br>
......@@ -1356,15 +1347,14 @@ This donation from John/id is very generous. Keith and I are very
grateful.
</pre>
<p>
</p><h2>May 1, 1999</h2>
<p>John Carmack made an interesting .plan update yesterday:
</p><ul>
<i>"I put together a document on optimizing OpenGL drivers for Q3 that
should be helpful to the various Linux 3D teams. <br>
</i>http://www.quake3arena.com/news/glopt.html</i>"
</ul>
<h2>May 1, 1999</h2>
<p>John Carmack made an interesting .plan update yesterday:</p>
<blockquote>
<i>"I put together a document on optimizing OpenGL drivers for Q3 that
should be helpful to the various Linux 3D teams.</i><br>
http://www.quake3arena.com/news/glopt.html"
</blockquote>
<p>
</p><h2>April 7, 1999</h2>
......
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