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Add __DRI2_RENDERER_EXPOSE_BUFFER_AGE dri integer query for driver to determine if want to expose EGL/GLX_EXT_buffer_age. Without knowing damage region first, some tile buffer based GPU like ARM Mali Utgard has to load whole render target to tile buffer before partitial update, then write them back. Expose this extension will mis-lead application to use it which will make performance worse for this kind of GPU. EGL_KHR_partial_update is better choice for this kind of GPU. Signed-off-by: Qiang Yu <yuq825@gmail.com>
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