1. 18 Feb, 2008 1 commit
    • Dan Nicholson's avatar
      glapi: Generate xserver glapi sources in the mesa tree · 7688791f
      Dan Nicholson authored
      Instead of generating the glapi sources for the xserver and commiting
      them to the xserver tree, we can keep them in the mesa tree and change
      the xserver build to use the files from the mesa tree.
      This makes the xserver glx build more robust as it reduces the chances
      for mismatches of the glX API used in the xserver vs. in mesa.
  2. 16 Feb, 2008 2 commits
  3. 15 Feb, 2008 19 commits
  4. 14 Feb, 2008 8 commits
  5. 13 Feb, 2008 9 commits
  6. 12 Feb, 2008 1 commit
    • Brian's avatar
      Fix broken test. · 22ab7fa4
      Brian authored
      As-is, if the texture was too large for the target, an assertion would fail.
      Now check proxy texture first and if it works, then test non-proxy target.