Commit 3c28d1e2 authored by Brian Paul's avatar Brian Paul
Browse files

Added GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)

parent 09dbc1e5
......@@ -107,6 +107,7 @@ static const struct {
{ OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
{ ON, "GL_EXT_texture_object", 0 },
{ OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
{ OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) },
{ ON, "GL_EXT_vertex_array", 0 },
{ OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
{ OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) },
......@@ -198,6 +199,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
"GL_EXT_texture_env_combine",
"GL_EXT_texture_env_dot3",
"GL_EXT_texture_lod_bias",
"GL_EXT_texture_rectangle",
"GL_HP_occlusion_test",
"GL_IBM_texture_mirrored_repeat",
"GL_INGR_blend_func_separate",
......
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