Revert "nir: bump loop unroll limit to 96."
This reverts commit 2d36efdb. This raised limit turns out to harmful for more complex shaders, it causes excessive spilling in some Bioshock Infinite shaders. The fps for the ssao demo on radv remains unchanged when reverting this. Reviewed-by: Dave Airlie <email@example.com> Reviewed-by: Samuel Pitoiset <firstname.lastname@example.org>
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