Commit 04fa2f9c authored by Brian Paul's avatar Brian Paul
Browse files

added Daryll, David, and Steve's ideas

parent 4732a6b7
......@@ -76,5 +76,125 @@ with the script shown above though.
Daryll Strauss writes:
Here's my thoughts on the problem. On a RH 5.x system, you can NOT build
a libc5 executable or library. Red Hat just doesn't include the right
stuff to do it.
Since Quake is a libc5 based application, you are in trouble. You need
libc5 libraries.
What can you do about it? Well there's a package called gcc5 that does
MOST of the right stuff to compile with libc5. (It brings back older
header files, makes appropriate symbolic links for libraries, and sets
up the compiler to use the correct directories) You can find gcc5 here:
No, this isn't quite enough. There are still a few tricks to getting
Mesa to compile as a libc5 application. First you have to make sure that
every compile uses gcc5 instead of gcc. Second, in some cases the link
line actually lists -L/usr/lib which breaks gcc5 (because it forces you
to use the glibc version of things)
If you get all the stuff correctly compiled with gcc5 it should work.
I've run Mesa 3.0B6 and its demos in a window with my Rush on a Red Hat
5.1 system. It is a big hassle, but it can be done. I've only made Quake
segfault, but I think that's from my libRush using the wrong libc.
Yes, mixing libc5 and glibc is a major pain. I've been working to get
all my libraries compiling correctly with this setup. Someone should
make an RPM out of it and feed changes back to Brian once they get it
all working. If no one else has done so by the time I get the rest of my
stuff straightened out, I'll try to do it myself.
- |Daryll
David Bucciarelli ( writes:
I'm using the Mesa-3.0beta7 and the RedHat 5.1 and QuakeII is
working fine for me. I had only to make a small change to the
Mesa-3.0/mklib.glide file, from:
GLIDELIBS="-L/usr/local/glide/lib -lglide2x
-L/usr/i486-linux-libc5/lib -lm"
GLIDELIBS="-L/usr/i486-linux-libc5/lib -lglide2x"
and to make two symbolic links:
[david@localhost Mesa]$ ln -s
[david@localhost Mesa]$ ln -s
I'm using the Daryll's Linux glide rpm for the Voodoo2 and glibc (it
includes also the Glide for the libc5). I'm not using the /dev/3Dfx and
running QuakeII as root with the following env. var:
I think that all problems are related to the glibc, Quake will never
work if you get the following output:
[david@localhost Mesa]$ ldd lib/ => /usr/lib/ (0x400f8000) => /lib/ (0x40244000) => /lib/ (0x4025d000)
/lib/ => /lib/ (0x00000000)
You must get the following outputs:
[david@localhost Mesa]# ldd lib/ => /usr/i486-linux-libc5/lib/
[root@localhost quake2]# ldd quake2 => /lib/ (0x40005000) => /usr/i486-linux-libc5/lib/ (0x40008000) => /usr/i486-linux-libc5/lib/ (0x40010000)
[root@localhost quake2]# ldd =>
/dsk1/home/david/src/gl/Mesa/lib/ (0x400eb000) => /usr/i486-linux-libc5/lib/
(0x401d9000) => /usr/i486-linux-libc5/lib/
(0x40324000) => /usr/i486-linux-libc5/lib/
(0x403b7000) => /usr/i486-linux-libc5/lib/
(0x403c1000) => /usr/i486-linux-libc5/lib/ (0x403f5000) => /usr/i486-linux-libc5/lib/ (0x403fd000)
Steve Davies ( writes:
Try using:
export LD_LIBRARY_PATH=/usr/i486-linux-libc5/lib
./quake2 +set vid_ref gl
to start the game... Works for me, but assumes that you have the
compatability libc5 RPMs installed.
$Id: README.QUAKE,v 1.1 1998/07/29 01:15:40 brianp Exp $
$Id: README.QUAKE,v 1.2 1998/07/29 01:18:05 brianp Exp $
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