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Brian Paul authored
Before, the limit was 8K. For 32-bit RGBA that would be require 1.5 GB of memory (w/out mipmaps). That's well beyond the LP_MAX_TEXTURE_SIZE of 1GB. Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
df73be91
Before, the limit was 8K. For 32-bit RGBA that would be require 1.5 GB
of memory (w/out mipmaps). That's well beyond the LP_MAX_TEXTURE_SIZE
of 1GB.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>