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glsl_count_attribute_slots takes a parameter to specify whether the type is being used as a vertex input because on GL double attributes only take up one slot. Vulkan doesn’t make this distinction so this patch renames the argument to is_gl_vertex_input in order to make it more clear that it should always be false on Vulkan. v2: minor variable renaming (s/member/member_type) (Tapani) Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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