news.html 51 KB
Newer Older
1 2 3 4 5 6 7 8 9
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa News</title>
  <link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>

Andreas Boll's avatar
Andreas Boll committed
10 11 12 13 14 15 16
<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="contents.html"></iframe>
<div class="content">

17
<h1>News</h1>
18

Ian Romanick's avatar
Ian Romanick committed
19 20 21 22 23 24 25 26
<h2>July 10, 2012</h2>

<p>
<a href="relnotes-8.0.4.html">Mesa 8.0.4</a> is released.
This is a bug fix release.
</p>


27 28 29 30 31 32 33 34
<h2>May 18, 2012</h2>

<p>
<a href="relnotes-8.0.3.html">Mesa 8.0.3</a> is released.
This is a bug fix release.
</p>


35 36 37 38 39 40 41 42
<h2>March 21, 2012</h2>

<p>
<a href="relnotes-8.0.2.html">Mesa 8.0.2</a> is released.
This is a bug fix release.
</p>


43 44 45 46 47 48 49
<h2>February 16, 2012</h2>

<p>
<a href="relnotes-8.0.1.html">Mesa 8.0.1</a> is released.  This is a bug fix
release.  See the release notes for more information about the release.
</p>

50 51 52 53 54 55 56 57 58 59
<h2>February 9, 2012</h2>

<p>
<a href="relnotes-8.0.html">Mesa 8.0</a> is released.
This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
(with the i965 driver).
See the release notes for more information about the release.
</p>


60 61 62 63 64 65 66 67 68
<h2>November 27, 2011</h2>

<p>
<a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released.  This is a bug fix
release.  This release was made primarily to fix build problems with 7.11.1 on
Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
textures.  The later was believed to have been fixed in 7.11.1 but was not.
</p>

69 70 71 72 73 74 75 76 77 78 79 80 81 82
<h2>November 17, 2011</h2>

<p>
<a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released.  This is a bug
fix release.
</p>

<h2>July 31, 2011</h2>

<p>
<a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released.  This is a new
development release.
</p>

Brian Paul's avatar
Brian Paul committed
83 84 85 86 87 88 89
<h2>June 13, 2011</h2>

<p>
<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released.  This is a bug
fix release.
</p>

90 91 92 93
<h2>April 6, 2011</h2>

<p>
<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released.  This is a bug
Brian Paul's avatar
Brian Paul committed
94
fix release.
95 96
</p>

97 98 99 100 101 102 103 104 105
<h2>March 2, 2011</h2>

<p>
<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released.  These are
stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
</p>


106 107 108 109 110 111 112 113
<h2>October 4, 2010</h2>

<p>
<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
development release.
</p>


114 115 116
<h2>September 27, 2010</h2>

<p>
117
<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
118 119 120 121
release candidate for the 7.9 development release.
</p>


122 123 124 125 126 127 128 129
<h2>June 16, 2010</h2>

<p>
<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
release collecting fixes since the 7.8.1 release.
</p>


130 131 132 133 134 135 136 137
<h2>April 5, 2010</h2>

<p>
<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
release for a few critical issues in the 7.8 release.
</p>


Brian Paul's avatar
Brian Paul committed
138
<h2>March 28, 2010</h2>
139 140 141 142 143 144 145 146 147 148 149
<p>
<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
release fixing issues found in the 7.7 release.
</p>
<p>
Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
development release.
</p>



Brian Paul's avatar
Brian Paul committed
150
<h2>December 21, 2009</h2>
151 152 153 154
<p>
<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
release fixing issues found in the 7.6 release.
</p>
Brian Paul's avatar
Brian Paul committed
155 156 157 158
<p>
Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
development release.
</p>
159 160


161 162 163 164 165 166 167 168 169 170 171
<h2>September 28, 2009</h2>
<p>
<a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
release.  Those especially concerned about stability may want to wait for the
follow-on 7.6.1 bug-fix release.
</p>
<p>
<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
This is a stable release fixing bugs since the 7.5.1 release.
</p>

172

Brian Paul's avatar
Brian Paul committed
173 174 175 176 177 178 179
<h2>September 3, 2009</h2>
<p>
<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
This is a bug-fix release which fixes bugs found in version 7.5.
</p>


Brian Paul's avatar
Brian Paul committed
180 181 182 183 184 185 186 187
<h2>July 17, 2009</h2>
<p>
<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
This is a new features release.  People especially concerned about
stability may want to wait for the follow-on 7.5.1 bug-fix release.
</p>


188 189 190 191 192 193 194 195 196 197 198 199 200 201 202
<h2>June 23, 2009</h2>
<p>
<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
This is a stable release that fixes a regression in the i915/i965 drivers
that slipped into the 7.4.3 release.
</p>


<h2>June 19, 2009</h2>
<p>
<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
This is a stable release fixing bugs since the 7.4.2 release.
</p>


Brian Paul's avatar
Brian Paul committed
203
<h2>May 15, 2009</h2>
204
<p>
Brian Paul's avatar
Brian Paul committed
205 206
<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
This is a stable release fixing bugs since the 7.4.1 release.
207 208 209
</p>


210 211 212 213 214 215 216 217 218 219 220 221 222 223
<h2>April 18, 2009</h2>
<p>
<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
This is a stable release fixing bugs since the 7.4 release.
</p>


<h2>March 27, 2009</h2>
<p>
<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
This is a stable release fixing bugs since the 7.3 release.
</p>


Brian Paul's avatar
Brian Paul committed
224
<h2>January 22, 2009</h2>
Brian Paul's avatar
Brian Paul committed
225 226 227
<p>
<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
This is a new development release.
Brian Paul's avatar
Brian Paul committed
228
Mesa 7.4 will follow and will have bug fixes relative to 7.3.
Brian Paul's avatar
Brian Paul committed
229 230 231 232 233 234 235 236 237 238
</p>


<h2>September 20, 2008</h2>
<p>
<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
This is a stable, bug-fix release.
</p>


Brian Paul's avatar
Brian Paul committed
239 240 241 242 243 244 245 246 247 248
<h2>August 26, 2008</h2>
<p>
<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
This is a new development release.
It should be relatively stable, but those especially concerned about
stability should wait for the 7.2 release or use Mesa 7.0.4 (the
previous stable release).
</p>


249 250 251 252 253 254 255
<h2>August 16, 2008</h2>
<p>
<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
This is a bug-fix release.
</p>


Brian's avatar
Brian committed
256 257 258 259 260 261 262
<h2>April 4, 2008</h2>
<p>
<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
This is a bug-fix release.
</p>


263 264 265
<h2>January 24, 2008</h2>

<p>
266
Added a new page describing the Mesa Cell driver.
267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298
</p>



<h2>November 13, 2007</h2>

<p>
Gallium3D is the codename for the new Mesa device driver architecture
which is currently under development.
</p>
<p>
Gallium3D development is taking place on the <em>gallium-0.1</em> branch
of the git repository.
Currently, there's only a software-only driver and an Intel i915/945 driver
but other drivers will be coming...
</p>


<h2>November 10, 2007</h2>
<p>
<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
This is a bug-fix release.
</p>


<h2>August 3, 2007</h2>
<p>
<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
This is a bug-fix release.
</p>


Brian's avatar
Brian committed
299
<h2>June 22, 2007</h2>
Brian's avatar
Brian committed
300 301 302 303 304 305
<p>
<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
This is a stable release featuring OpenGL 2.1 support.
</p>


Brian's avatar
Brian committed
306
<h2>April 27, 2007</h2>
Brian's avatar
Brian committed
307 308 309 310 311 312 313
<p>
<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
This is a development release which will lead up to the Mesa 7.0 release
(which will advertise OpenGL 2.1 API support).
</p>


Brian's avatar
Brian committed
314 315 316 317 318 319 320 321 322 323 324 325
<h2>March 26, 2007</h2>
<p>
The new Shading Language compiler branch has been merged into the git
master branch.  This is a step toward hardware support for the OpenGL
2.0 Shading Language and will be included in the next Mesa release.
In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
</a> has been updated with a new test that does over 130 tests of the
shading language and built-in functions.
</p>

<h2>April 2007</h2>
<p>
326
Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
Andreas Boll's avatar
Andreas Boll committed
327
describing the new DRI memory management system.
Brian's avatar
Brian committed
328 329
</p>

Brian's avatar
Brian committed
330 331 332 333 334 335 336
<h2>December 5, 2006</h2>
<p>
Mesa is now using git as its source code management system.
The previous CVS repository should no longer be used.
See the <a href="repository.html">repository page</a> for more information.
</p>

Brian Paul's avatar
Brian Paul committed
337 338 339 340 341 342
<h2>December 2, 2006</h2>
<p>
<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
This is a new development release.
</p>

Brian Paul's avatar
Brian Paul committed
343
<h2>September 15, 2006</h2>
Brian Paul's avatar
Brian Paul committed
344
<p>
Brian Paul's avatar
Brian Paul committed
345 346
<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
This is a new development release.
347 348 349 350
</p>

<h2>March 31, 2006</h2>
<p>
Brian Paul's avatar
Brian Paul committed
351 352
<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
This is a new development release.
353
</p>
Brian Paul's avatar
Brian Paul committed
354 355


Brian Paul's avatar
Brian Paul committed
356 357
<h2>February 2, 2006</h2>
<p>
Brian Paul's avatar
Brian Paul committed
358 359
<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
This is stable, bug-fix release.
Brian Paul's avatar
Brian Paul committed
360 361 362 363 364
</p>


<h2>November 29, 2005</h2>
<p>
Brian Paul's avatar
Brian Paul committed
365 366
<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
This is stable, bug-fix release.
Brian Paul's avatar
Brian Paul committed
367 368 369 370
</p>



Brian Paul's avatar
Brian Paul committed
371 372
<h2>October 24, 2005</h2>
<p>
Brian Paul's avatar
Brian Paul committed
373 374
<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
This is stable, bug-fix release.
Brian Paul's avatar
Brian Paul committed
375 376 377
</p>


378 379 380 381 382
<h2>August 19, 2005</h2>
<p>
Mesa 6.3.2 has been released.
Note: there was no public release of version 6.3.1.
</p>
383
<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
384 385 386 387
<p>
The MD5 checksums are:
</p>
<pre>
Brian Paul's avatar
Brian Paul committed
388 389 390 391 392 393
98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
394 395 396
</pre>


Brian Paul's avatar
Brian Paul committed
397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437
<h2>July 20, 2005</h2>
<p>
Mesa 6.3 has been released.
This is a development release with new features, changes and bug fixes.
</p>
<pre>
    New:
	- GL_EXT_framebuffer_object extension
	- GL_ARB_draw_buffers extension
	- GL_ARB_pixel_buffer_object extension
	- GL_OES_read_format extension (Ian Romanick)
	- DirectFB driver (Claudio Ciccani)
	- x86_64 vertex transformation code (Mikko T.)
    Changes:
	- added -stereo option for glxgears demo (Jacek Rosik)
	- updated the PBuffer demo code in xdemos/ directory
	- glDeleteTextures/Programs/Buffers() now makes the object ID
	  available for immediate re-use
	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
	- lots of internal changes for GL_EXT_framebuffer_object
    Bug fixes:
	- some functions didn't support PBO functionality
	- glGetTexImage didn't convert color index images to RGBA as required
	- fragment program texcoords were sometimes wrong for points and lines
	- fixed problem with negative dot product in arbfplight, fplight demos
	- fixed bug in perspective correction of antialiased, textured lines
	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
	- glXChooseFBConfig() crashed if attribList pointer was NULL
	- program state.light[n].spot.direction.w was wrong value (bug 3083)
	- fragment program fog option required glEnable(GL_FOG) - wrong.
	- glColorTable() could produce a Mesa implementation error (bug 3135)
	- RasterPos could get corrupted by color index rendering path
	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
	- fixed a few Darwin compilation problems
</pre>
Brian Paul's avatar
Brian Paul committed
438 439 440 441 442 443 444 445 446 447 448
<p>
The MD5 checksums are:
</p>
<pre>
0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
</pre>
Brian Paul's avatar
Brian Paul committed
449 450


Brian Paul's avatar
Brian Paul committed
451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466
<h2>December 9, 2004</h2>
<p>
Mesa 6.2.1 has been released.
This is a stable release which just fixes bugs since the 6.2 release.
</p>
<pre>
    Bug fixes:
	- don't apply regular fog or color sum when using a fragment program
	- glProgramEnvParameter4fARB always generated an error on
	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
	- fixed width/height mix-up in glSeparableFilter2D()
	- fixed regression in glCopyPixels + convolution
	- glReadPixels from a clipped front color buffer didn't always work
	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
	- Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul's avatar
Brian Paul committed
467
	- paletted textures failed if the palette had fewer than 256 entries
Brian Paul's avatar
Brian Paul committed
468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484
    Changes:
	- fixed a bunch of compiler warnings found with gcc 3.4
	- bug reports should to go bugzilla.freedesktop.org
</pre>
<p>
The MD5 checksums are:
</p>
<pre>
80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
</pre>


485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509
<h2>October 2, 2004</h2>
<p>
Mesa 6.2 has been released.
This is a stable release which just fixes bugs since the 6.1 release.
</p>
<pre>
    New:
	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
	- updated Doxygen support (Jose Fonseca)
    Changes:
	- some GGI driver updates (Christoph Egger, bug 1025977)
    Bug fixes:
	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
	- fixed a few compilation issues on IRIX
	- fixed a matrix classification bug (reported by Wes Bethel)
	- we weren't reseting the vertex/fragment program error state
	  before parsing (Dave Reveman)
	- adjust texcoords for sampling texture rectangles (Dave Reveman)
	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
	- repeated calls to glDeleteTexture(t) could lead to a crash
	- fixed potential ref count bugs in VBOs and vertex/fragment programs
	- spriteblast demo didn't handle window size changes correctly
	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
	- fixed color index mode glDrawPixels bug (Karl Schultz)
</pre>
Brian Paul's avatar
Brian Paul committed
510 511 512 513 514 515 516 517 518 519 520
<p>
The MD5 checksums are:
</p>
<pre>
9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
</pre>
521 522


Brian Paul's avatar
Brian Paul committed
523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556
<h2>August 18, 2004</h2>
<p>
Mesa 6.1 has been released.
This is a new development release (version 6.2 will be a stabilization
release).
</p>
<pre>
    New:
	- Revamped Makefile system
	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
	- internal driver interface changes related to texture object
	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
	- option to walk triangle edges with double-precision floats
	  (Justin Novosad of Discreet) (see config.h file)
	- support for AUX buffers in software GLX driver
	- updated glext.h to version 24 and glxext.h to version 6
	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
	- updated BeOS support (Philippe Houdoin)
    Changes:
	- fragment fog interpolation is perspective corrected now
	- new glTexImage code, much cleaner, may be a bit faster
    Bug fixes:
	- glArrayElement in display lists didn't handle generic vertex attribs
	- glFogCoord didn't always work properly
	- ARB_fragment_program fog options didn't work
	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
	- ARB frag prog TEX and TEXP instructions now use LOD=0
	- glTexEnviv in display lists didn't work
	- glRasterPos didn't do texgen or apply texture matrix
	- GL_DOUBLE-valued vertex arrays were broken in some cases
	- fixed texture rectangle edge/border sampling bugs
	- sampling an incomplete texture in a fragment program would segfault
	- glTexImage was missing a few error checks
	- fixed some minor glGetTexParameter glitches
Andreas Boll's avatar
Andreas Boll committed
557
	- GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
Brian Paul's avatar
Brian Paul committed
558 559 560 561 562 563 564
	- fragment program writes to RC/HC register were broken
	- fixed a few glitches in GL_HP_occlusion_test extension
	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
	- vertex program state references were broken
	- fixed triangle color interpolation bug on AIX (Shane Blackett)
	- fixed a number of minor memory leaks (bug #1002030)
</pre>
Andreas Boll's avatar
Andreas Boll committed
565
<p>
Brian Paul's avatar
Brian Paul committed
566 567 568 569 570 571 572 573 574 575 576 577 578
The MD5 checksums are:
</p>
<pre>
c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
</pre>



Brian Paul's avatar
Brian Paul committed
579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594
<h2>April 2, 2004</h2>

<p>
Mesa 6.0.1 has been released.
This release basically just fixes bugs since the 6.0. release.
</p>
<pre>
    New:
	- upgraded glext.h to version 22
	- new build targets (Dan Schikore)
	- new linux-x86-opteron build target (Heath Feather)
    Bug fixes:
	- glBindProgramARB didn't update all necessary state
	- fixed build problems on OpenBSD
	- omit CVS directories from tarballs
	- glGetTexImage(GL_COLOR_INDEX) was broken
Andreas Boll's avatar
Andreas Boll committed
595
	- fixed an infinite loop in t&amp;l module
Brian Paul's avatar
Brian Paul committed
596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616
	- silenced some valgrind warnings about using unitialized memory
	- fixed some compilation/link glitches on IRIX (Mike Stephens)
	- glBindProgram wasn't getting compiled into display lists
	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
	- two-sided lighting and vertex program didn't work (bug 887330)
	- stores to program parameter registers in vertex state programs
	  didn't work.
	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
	- glXCreateWindow() wasn't fully implemented (bug 890894)
	- generic vertex attribute arrays didn't work in display lists
	- vertex buffer objects' default usage and access fields were wrong
	- glDrawArrays with start!=0 was broken
	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
	- linux-osmesa16-static config didn't work
	- fixed a few color index rendering problems (bug 910687)
	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
	- OSMesa RGB and BGR modes were broken
	- glProgramStringARB mistakenly required a null-terminated string
	- fragment program XPD instruction was incorrect
	- glGetMaterial() didn't work reliably
</pre>
Andreas Boll's avatar
Andreas Boll committed
617
<p>
Brian Paul's avatar
Brian Paul committed
618 619 620 621 622 623 624 625 626 627 628 629
The MD5 checksums are:
</p>
<pre>
011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
</pre>


Brian Paul's avatar
Brian Paul committed
630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655
<h2>January 16, 2004</h2>

<p>
Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
and primarily just incorporates bug fixes.
</p>
<pre>
    New:
	- full OpenGL 1.5 support
	- updated GL/glext.h file to version 21
    Changes:
	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
    Bug fixes:
	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
	  clamping issue
	- updated suno5-gcc configs
	- glColor3 functions sometimes resulted in undefined alpha values
	- fixed FP divide by zero error seen on VMS with xlockmore, others
	- fixed vertex/fragment program debug problem (bug 873011)
	- building on AIX with gcc works now
	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
	- glDrawRangeElements tried to modify potentially read-only storage
	- updated files for building on Windows
</pre>


Brian Paul's avatar
Brian Paul committed
656 657 658 659 660 661 662 663 664
<h2>December 28, 2003</h2>

<p>
The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
target="_parent">
freedesktop.org</a> because of problems with SourceForge's anonymous
CVS service.
</p>

Brian Paul's avatar
Brian Paul committed
665 666 667 668 669 670 671 672 673 674 675

<h2>December 17, 2003</h2>

<p>
Mesa 5.1 has been released.  This is a new development release.
Mesa 6.0 will be the next stable release and will support all
OpenGL 1.5 features.
</p>
<pre>
    New features:
	- reorganized directory tree
Andreas Boll's avatar
Andreas Boll committed
676
	- GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
Brian Paul's avatar
Brian Paul committed
677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711
	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
	- GL_SGI_texture_color_table extension (Eric Plante)
	- GL_NV_fragment_program extension
	- GL_NV_light_max_exponent extension
	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
	- GL_ARB_occlusion_query extension
	- GL_ARB_point_sprite extension
	- GL_ARB_texture_non_power_of_two extension
	- GL_IBM_multimode_draw_arrays extension
	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
	- GL_ARB_vertex_buffer_object extension
	- new X86 feature detection code (Petr Sebor)
	- less memory used for display lists and vertex buffers
	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
	- new version (18) of glext.h header
	- new spriteblast.c demo of GL_ARB_point_sprite
	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
    Bug fixes:
	- really enable OpenGL 1.4 features in DOS driver.
	- fixed issues in glDrawPixels and glCopyPixels for very wide images
	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
	- fixed some texgen bugs reported by Daniel Borca
	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
	- fixed RGBA blend enable bug (Ville Syrjala)
	- glAccum is supposed to be a no-op in selection/feedback mode
	- fixed texgen bug #597589 (John Popplewell)
    Changes:
	- dropped API trace feature (src/Trace/)
	- documentation overhaul.  merged with website content.  more html.
	- glxgears.c demo updated to use GLX swap rate extensions
	- glTexImage1/2/3D now allows width/height/depth = 0
	- disable SPARC asm code on Linux (bug 852204)
</pre>
Andreas Boll's avatar
Andreas Boll committed
712
<p>
713 714 715 716 717 718 719 720 721 722 723
The MD5 checksums are:
</p>
<pre>
78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
</pre>

Brian Paul's avatar
Brian Paul committed
724

Brian Paul's avatar
Brian Paul committed
725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743
<H2>November 12, 2003</H2>

<p>
New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
number of automake/libtool problems.
</p>
<p>
The new MD5 checksums are:
</p>
<pre>
a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
</pre>


Brian Paul's avatar
Brian Paul committed
744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777
<h2>September 5, 2003</h2>

<p>
Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
</p>
<pre>
    Bug fixes:
	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
	- GL_CURRENT_MATRIX_NV query was wrong
	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
	- GL_LIST_MODE query wasn't correct
	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
	- blended, wide lines didn't always work correctly (bug 711595)
	- glVertexAttrib4svNV w component was always 1
	- fixed bug in GL_IBM_rasterpos_clip (missing return)
	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
	- a few Solaris compilation fixes
	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
	- glFog() didn't clamp fog colors
	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
	  gl[Get]TexParameteri[v] functions
	- fixed invalid memory references in glTexGen functions (bug 781602)
	- integer-valued color arrays weren't handled correctly
	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
    Changes:
	- build GLUT with -fexceptions so C++ apps propogate exceptions
</pre>


Brian Paul's avatar
Brian Paul committed
778 779 780 781 782 783 784 785 786 787 788 789 790
<h2>June 2003</h2>

<p>
Mesa's directory tree has been overhauled.
Things are better organized now with some thought toward future needs.
</p>
<p>
In CVS, the latest Mesa 5.1 development code is now rooted under the
<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
holds the Mesa 5.0.x code which will be abandoned at some point.
</p>


Brian Paul's avatar
Brian Paul committed
791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831
<h2>March 30, 2003</h2>

<p>
Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
</p>
<pre>
    New:
	- DOS driver updates from Daniel Borca
	- updated GL/gl_mangle.h file (Bill Hoffman)
    Bug fixes:
	- auto mipmap generation for cube maps was broken (bug 641363)
	- writing/clearing software alpha channels was unreliable
	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
	- fixed some bad assertions found with shadowtex demo
	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
	- fixed potential segfault in texture object validation (bug 659012)
	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
	- fixed compilation problem on Solaris7/x86 (bug 536406)
	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
	- fixed NeXT build problem (FABSF macro)
	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
	- AA line and triangle Z values are now rounded, not truncated
	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
	- fixed a minor GL_COLOR_MATERIAL bug
	- NV vertex program EXP instruction was broken
	- glColorMask misbehaved with X window / pixmap rendering
	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
	- attempt to fix GGI compilation problem when MesaDemos not present
	- NV vertex program ARL-relative fetches didn't work
    Changes:
	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
	- updated winpos and pointblast demos to use ARB extensions
	- disable SPARC normal transformation code (bug 673938)
	- GLU fixes for OS/2 (Evgeny Kotsuba)
</pre>
Brian Paul's avatar
Brian Paul committed
832 833 834 835 836 837 838 839 840 841 842
<p>
MD5 checksums follow:
</p>
<pre>
b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
</pre>
Brian Paul's avatar
Brian Paul committed
843 844 845



846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936
<h2>March 7, 2003</h2>
<p>
Website and documentation overhaul.
</p>
<p>
The website content and Mesa documentation (from the doc/ directory) have
been merged together.
All the documentation files have been entered into the CVS repository.
Many of the old plain-text files have been converted to html and modernized.
</p>


<h2>November 13, 2002</h2>
<p>Mesa 5.0 has been released.  This is a stable release which
implements the OpenGL 1.4 specification.
</p><pre>New:
    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
    - removed some overlooked debugging code
    - glxinfo updated to support GLX_ARB_multisample
    - GLUT now support GLX_ARB_multisample
    - updated DOS driver (Daniel Borca)
Bug fixes:
    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
    - fixed potential bug in _mesa_align_malloc/calloc()
    - fixed missing triangle bug when running vertex programs
    - fixed a few HPUX compilation problems
    - FX (Glide) driver didn't compile
    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
    - a few EXT functions, like glGenTexturesEXT, were no-ops
    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
      glMultiDrawArrays and glMultiDrawElements were missing
    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
    - fixed one-bit error in point/line fragment Z calculation
    - fixed potential segfault in fakeglx code
    - fixed color overflow problem in DOT3 texture env mode
</pre>


<h2>October 29, 2002</h2>
<p>Mesa 4.1 has been released.  This is a new development release.
For a stable release, get 4.0.4.
</p><pre>New:
    - GL_NV_vertex_program extension
    - GL_NV_vertex_program1_1 extension
    - GL_ARB_window_pos extension
    - GL_ARB_depth_texture extension
    - GL_ARB_shadow extension
    - GL_ARB_shadow_ambient extension
    - GL_EXT_shadow_funcs extension
    - GL_ARB_point_parameters extension
    - GL_ARB_texture_env_crossbar
    - GL_NV_point_sprite extension
    - GL_NV_texture_rectangle extension
    - GL_EXT_multi_draw_arrays extension
    - GL_EXT_stencil_two_side extension
    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
    - GL_ATI_texture_mirror_once extension (Ian Romanick)
    - massive overhaul/simplification of software rasterizer module,
      many contributions from Klaus Niederkrueger
    - faster software texturing in some cases (i.e. trilinear filtering)
    - new OSMesaGetProcAddress() function
    - more blend modes implemented with MMX code (Jose Fonseca)
    - added glutGetProcAddress() to GLUT
    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
    - pbinfo and pbdemo PBuffer programs
    - glxinfo -v prints transprent pixel info (Gerd Sussner)
Bug fixes:
    - better mipmap LOD computation (prevents excessive blurriness)
    - OSMesaMakeCurrent() didn't recognize buffer size changes
    - assorted conformance fixes for 16-bit/channel rendering
    - texcombine alpha subtraction mode was broken
    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
    - fixed divide by zero error in NURBS tessellator (Jon Perry)
    - fixed GL_LINEAR fog bug by adding clamping
    - fixed FP exceptions found using Alpha CPU
    - 3dfx/glide driver render-to-window feature was broken
    - added missing GLX_TRANSPARENT_RGB token to glx.h
    - fixed error checking related to paletted textures
    - fixed reference count error in glDeleteTextures (Randy Fayan)
Changes:
    - New spec file and Python code to generate some GL dispatch files
    - Glide driver defaults to "no" with autoconf/automake
    - floating point color channels now clamped to [0,inf)
    - updated demos/stex3d with new options
</pre>


<h2>October 4, 2002</h2>
<p>
Andreas Boll's avatar
Andreas Boll committed
937
The <a href="faq.html">Mesa FAQ</a> has been rewritten.
938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154
</p>

<h2>October 3, 2002</h2>
<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
</p><pre>    New:
	- GL_NV_texture_rectangle extension
	- updated glext.h header (version 17)
	- updated DOS driver (Daniel Borca)
	- updated BeOS R5 driver (Philippe Houdoin)
	- added GL_IBM_texture_mirror_repeat
	- glxinfo now takes -l option to print interesting OpenGL limits info
	- GL_MESA_ycbcr_texture extension
	- GL_APPLE_client_storage extension (for some DRI drivers only)
	- GL_MESA_pack_invert extension
    Bug fixes:
	- fixed GL_LINEAR fog bug by adding clamping
	- fixed FP exceptions found using Alpha CPU
	- 3dfx MESA_GLX_FX=window (render to window) didn't work
	- fixed memory leak in wglCreateContest (Karl Schultz)
	- define GLAPIENTRY and GLAPI if undefined in glu.h
	- wglGetProcAddress didn't handle all API functions
	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
	- error checking in compressed tex image functions had some glitches
	- fixed AIX compile problem in src/config.c
	- glGetTexImage was using pixel unpacking instead of packing params
	- auto-mipmap generation for cube maps was incorrect
    Changes:
	- max texture units reduced to six to accomodate texture rectangles
	- removed unfinished GL_MESA_sprite_point extension code
</pre>

<h2>June 25, 2002</h2>
<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
</p><pre>    New:
    - updated GL/glext.h file (version 15)
    - corrected MMX blend code (Jose Fonseca)
    - support for software-based alpha planes in Windows driver
    - updated GGI driver (Filip Spacek)
    Bug fixes:
    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
    - OSMesaMakeCurrent() didn't recognize buffer size changes
    - assorted conformance fixes for 16-bit/channel rendering
    - texcombine alpha subtraction mode was broken
    - fixed lighting bug with non-uniform scaling and display lists
    - fixed bug when deleting shared display lists
    - disabled SPARC cliptest assembly code (Mesa bug 544665)
    - fixed a couple Solaris compilation/link problems
    - blending clipped glDrawPixels didn't always work
    - glGetTexImage() didn't accept packed pixel types
    - glPixelMapu[is]v() could explode given too large of pixelmap
    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
    - glXCopyContext() could lead to segfaults
    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
    Changes:
    - lots of C++ (g++) code clean-ups
    - lots of T&amp;L updates for the Radeon DRI driver
    Known bugs:
    - mipmap LOD computation (fixed for Mesa 4.1)
</pre>

<h2>April 2, 2002</h2>
<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
</p><pre>    New:
      - New DOS (DJGPP) driver written by Daniel Borca
      - New driver interface functions for TCL drivers (such as Radeon DRI)
      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
        if using deep color channels
      - latest GL/glext.h and GL/glxext.h headers from SGI
    Bug fixes:
      - GL_BLEND with non-black texture env color wasn't always correct
      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
      - glReadPixels was sometimes mistakenly clipped by the scissor box
      - glDraw/ReadPixels didn't catch all the errors that they should have
      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
      - glColorMask as sometimes effecting glXSwapBuffers()
      - fixed a potential bug in XMesaGarbageCollect()
      - N threads rendering into one window didn't work reliably
      - glCopyPixels didn't work for deep color channels
      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
      - glPopAttrib() didn't correctly restore user clip planes
      - user clip planes failed for some perspective projections (Chromium)
</pre>

<h2>December 17, 2001</h2>
<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
</p><pre>    New:
      - better sub-pixel sample positions for AA triangles (Ray Tice)
      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
    Bug fixes:
      - added missing break statements in glGet*() for multisample cases
      - fixed uninitialized hash table mutex bug (display lists / texobjs)
      - fixed bad teximage error check conditional (bug 476846)
      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
      - silence some compiler warnings (gcc 2.96)
      - enable the #define GL_VERSION_1_3 in GL/gl.h
      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
      - fixed glu.h typedef problem found with MSDev 6.0
      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
      - added missing 'const' to glXGetContextIDEXT() in glxext.h
      - fixed a few glXGetProcAddress() errors (texture compression, etc)
      - fixed start index bug in compiled vertex arrays (Keith)
      - fixed compilation problems in src/SPARC/glapi_sparc.S
      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
      - provoking vertex of flat-shaded, color-index triangles was wrong
      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
      - glTexParameter didn't flush the vertex buffer (Ray Tice)
      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
      - fixed bug in normal length caching (ParaView lighting bug)
</pre>

<h2>October 22, 2001</h2>
<p>Mesa 4.0 has been released.  This is a stable release.
</p><pre>    New:
      - Mesa 4.0 implements the OpenGL 1.3 specification
      - GL_IBM_rasterpos_clip extension
      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
      - GL_ARB_texture_mirrored_repeat extension
      - WindML UGL driver (Stephane Raimbault)
      - added OSMESA_MAX_WIDTH/HEIGHT queries
      - attempted compiliation fixes for Solaris 5, 7 and 8
      - updated glext.h and glxext.h files
      - updated Windows driver (Karl Schultz)
    Bug fixes:
      - added some missing GLX 1.3 tokens to include/GL/glx.h
      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
      - glCopyPixels with scale and bias was broken
      - glRasterPos with lighting could segfault
      - glDeleteTextures could leave a dangling pointer
      - Proxy textures for cube maps didn't work
      - fixed a number of 16-bit color channel bugs
      - fixed a few minor memory leaks
      - GLX context sharing was broken in 3.5
      - fixed state-update bugs in glPopClientAttrib()
      - fixed glDrawRangeElements() bug
      - fixed a glPush/PopAttrib() bug related to texture binding
      - flat-shaded, textured lines were broken
      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
      - lighting didn't always produce the correct alpha value
      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
</pre>


<h2>June 21, 2001</h2>
<p>Mesa 3.5 has been released.  This is a new development release.
</p><pre>    New:
	- internals of Mesa divided into modular pieces (Keith Whitwell)
	- 100% OpenGL 1.2 conformance (passes all conformance tests)
	- new AA line algorithm
	- GL_EXT_convolution extension
        - GL_ARB_imaging subset
        - OSMesaCreateContextExt() function
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
        - GL_EXT_fog_coord extension (Keith Whitwell)
        - GL_EXT_secondary_color extension (Keith Whitwell)
        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
        - GL_SGIX_depth_texture extension
        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
        - GL_ARB_texture_env_combine extension
        - GL_ARB_texture_env_dot3 extension
        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
        - OSMesaCreateContextExt() function
        - libOSMesa.so library, contains the OSMesa driver interface
        - GL/glxext.h header file for GLX extensions
        - somewhat faster software texturing, fogging, depth testing
        - all color-index conformance tests now pass (only 8bpp tested)
        - SPARC assembly language TCL optimizations (David Miller)
        - GL_SGIS_generate_mipmap extension
    Bug Fixes:
        - fbiRev and tmuRev were unitialized when using Glide3
        - fixed a few color index mode conformance failures; all pass now
        - now appling antialiasing coverage to alpha after texturing
        - colors weren't getting clamped to [0,1] before color table lookup
        - fixed RISC alignment errors caused by COPY_4UBV macro
        - drawing wide, flat-shaded lines could cause a segfault
        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
    Changes:
        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
        - new libOSMesa.so library, contains the OSMesa driver interface
</pre>


<h2>May 17, 2001</h2>
<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
Here's what's new:</p>
<pre>    Bug fixes:
        - deleting the currently bound texture could cause bad problems
        - using fog could result in random vertex alpha values
         - AA triangle rendering could touch pixels outside right window bound
        - fixed byteswapping problem in clear_32bit_ximage() function
        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
        - fixed memory leak in glXUseXFont()
        - fragment sampling in AA triangle function was off by 1/2 pixel
        - Windows: reading pixels from framebuffer didn't always work
        - glConvolutionFilter2D could segfault or cause FP exception
        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
        - GL_NAND logicop didn't work right in RGBA mode
        - fixed a memory corruption bug in vertex buffer reset code
        - clearing the softwara alpha buffer with scissoring was broken
        - fixed a few color index mode fog bugs
        - fixed some bad assertions in color index mode
        - fixed FX line 'stipple' bug #420091
    Changes:
        - optimized writing mono-colored pixel spans to X pixmaps
        - increased max viewport size to 2048 x 2048
</pre>


<h2>April 29, 2001</h2>
<p>New Mesa website</p>
1155
<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184


<h2>February 14, 2001</h2>
<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
<pre>    New:
        - fixed some Linux build problems
        - fixed some Windows build problems
        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
    Bug fixes:
        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
        - various state-update code changes needed for DRI bugs
        - disabled pixel transfer ops in glColorTable commands, not needed
        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
        - updated sources and fixed compile problems in widgets-mesa/
        - GLX_PBUFFER enum value was wrong in glx.h
        - fixed a glColorMaterial lighting bug
        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
        - glXCopySubBufferMESA() Y position was off by one
        - Error checking of glTexSubImage3D() was broken (bug 128775)
        - glPopAttrib() didn't restore all derived Mesa state correctly
        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
          conformance problems at 16bpp.
        - clearing depth buffer with scissoring was broken, would segfault
        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
        - fixed a line clipping bug (reported by Craig McDaniel)
        - fixed RGB color over/underflow bug for very tiny triangles
    Known problems:
        - NURBS or evaluator surfaces inside display lists don't always work
</pre>
1185 1186

<h2>November 3, 2000</h2>
1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213
<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
<pre>    New:
    - optimized glDrawPixels for glPixelZoom(1,-1)
    Bug Fixes:
    - widgets-mesa/src/*.c files were missing from 3.3 distro
    - include/GL/mesa_wgl.h file was missing from 3.3 distro
    - fixed some Win32 compile problems
    - texture object priorities weren't getting initialized to 1.0
    - glAreTexturesResident return value was wrong when using hardware
    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
    - glReadPixels with GLushort packed types was broken
    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
    - fixed some typos/bugs in the VB code
    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
    - optimized glDrawPixels paths weren't being used
    - per-fragment fog calculation didn't work without a Z buffer
    - improved blending accuracy, fixes Glean  blendFunc test failures
    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
    - glXGetProcAddressARB() didn't always return the right address
    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
    - texture matrix changes weren't always detected (GLUT projtex demo)
    - fixed random color problem in vertex fog code
    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
    Changes:
    - finished internal support for compressed textures for DRI
</pre>
1214 1215

<h2>April 24, 2000</h2>
1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229
<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
<pre>    Bug fixes:
    - fixed memcpy bugs in span.c
    - fixed missing glEnd problem in demos/tessdemo.c
    - fixed bug when clearing 24bpp Ximages
    - fixed clipping problem found in Unreal Tournament
    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
    - fixed Loki's 3dfx RGB vs BGR bug
    - fixed Loki's 3dfx smooth/flat shading bug in SoF
    Changes:
    - updated docs/README file
    - use bcopy() optimizations on FreeBSD
    - re-enabled the optimized persp_textured_triangle() function
</pre>
1230 1231

<h2>March 23, 2000</h2>
Andreas Boll's avatar
Andreas Boll committed
1232
<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a></p>
1233 1234
<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
just bug fixes.</p>
1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271
<p>Here's what's changed:</p>
<pre>
    Bug fixes:
        - mixed drawing of lines and bitmaps sometimes had wrong colors
        - added missing glHintPGI() function
        - fixed a polygon culling bug
        - fixed bugs in gluPartialDisk()
        - Z values in selection mode were wrong
        - added missing tokens:
            GL_SMOOTH_POINT_SIZE_RANGE
            GL_SMOOTH_POINT_SIZE_GRANULARITY
            GL_SMOOTH_LINE_WIDTH_RANGE
            GL_SMOOTH_LINE_WIDTH_GRANULARITY
            GL_ALIASED_POINT_SIZE_RANGE
            GL_ALIASED_LINE_WIDTH_RANGE
        - fixed glCopyPixels when copying from back to front buffer
        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
        - glDeleteTextures() didn't decrement reference count correctly
        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
        - Actual depth of transformation matrix stacks was off by one
        - 24bpp visuals didn't address pixels correctly
        - mipmap level of detail (lambda) calculation simplified, more accurate
        - 101691 - Polygon clipping and GL_LINE
        - 101928 - Polygon clipping and GL_LINE (same fix as above)
        - 101808 - Non-glVertexArrays tristrip bug
        - 101971 - find_last_3f on Dec OSF (worked around)
        - 102369 - segv on dec osf (possibly a duplicate of the above)
        - 102893 - orientations of modelview cause segfault
    New:
        - updated SVGA Linux driver
        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
        - changed -O2 to -O3 for a number of gcc configs
    Changes:
        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
</pre>
1272 1273 1274 1275 1276

<p>Please report any problems with this release ASAP. Bugs should be filed on the
Mesa3D website at sourceforge.<br>
After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
<p>-- Brian</p>
1277 1278

<h2>December 17, 1999</h2>
1279 1280
<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1281 1282

<h2>December 14, 1999</h2>
1283
<p>Mesa 3.1 is released!</p>
1284 1285

<h2>September 21, 1999</h2>
1286 1287
<p>There appear to be two new files on the ftp site, <code>MesaLib-3.1beta3.tar.gz</code>
and <code>MesaDemos-3.1beta3.tar.gz</code>,
1288 1289 1290
that seem to be... yes, I've just received confirmation from the beta center, they
are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
Keith Whitwell for preparing these for us during Brian's absence.</p>
1291 1292

<h2>August 30, 1999</h2>
1293 1294 1295 1296 1297 1298 1299 1300 1301
<p>I'm pleased to announce that I've accepted a position with Precision Insight,
Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
<p>I've been working on Mesa in my spare time for over five years. With Precision
Insight I now have the opportunity to devote my full attention to advancing Mesa
and OpenGL on Linux.</p>
<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
my work will continue to be open sourced and available to any other programmers who
may want to contribute to it, or use it for other projects or platforms</p>
<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1302 1303

<h2>August 23, 1999</h2>
1304 1305 1306
<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
Note that this is a new archive, so you will need to re-checkout the archive. That
means don't <i>cvs update</i> from a previous download.</p>
1307 1308

<h2>August 17, 1999</h2>
Brian Paul's avatar
Brian Paul committed
1309
<p>A report from the SIGGRAPH '99 Linux/OpenGL
1310 1311
BOF meeting is now available.</p>
<p>-Brian</p>
1312 1313

<h2>August 14, 1999</h2>
1314 1315 1316
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> is having
technical problems due to hardware failures at VA Linux systems. The Mac pages,
ftp, and CVS services aren't fully restored yet. Please be patient.</p>
1317
<p>-Brian</p>
1318 1319

<h2>June 7, 1999</h2>
1320
<p>RPMS of the nVidia RIVA server can be found at <code>ftp://ftp.mesa3d.org/mesa/misc/nVidia/</code>.</p>
1321 1322

<h2>June 2, 1999</h2>
1323 1324
<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1325
based on Mesa 3.0. They can be downloaded from <code>http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</code>.</p>
1326 1327

<h2>May 24, 1999</h2>
1328
<p>Beta 2 of Mesa 3.1 has been make available at <code>ftp://ftp.mesa3d.org/mesa/beta/</code>.
1329
If you are into the quake scene, you may want to try this out, as it contains some
1330
optimizations specifically in the Q3A rendering path.
1331 1332

<h2>May 13, 1999</h2>
1333
<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1334
has posted their lowlevel design documents at <code>http://www.precisioninsight.com</code>.</p>
1335 1336

<h2>May 13, 1999</h2>
1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357
<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
US$10,000 to the Mesa project to support its continuing development.
Mesa is a free implementation of the OpenGL 3D graphics library and id's
newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.

The donation will go to Keith Whitwell, who has been optimizing Mesa to
improve performance on 3d hardware.  Thanks to Keith's work, many
applications using Mesa 3.1 will see a dramatic performance increase
over Mesa 3.0.  The donation will allow Keith to continue working on
Mesa full time for some time to come.

For more information about Mesa see www.mesa3d.org.  For more
information about id Software, Inc. see www.idsoftware.com.

--------------------------------

This donation from John/id is very generous.  Keith and I are very
grateful.

</pre>

1358 1359 1360 1361 1362 1363 1364
<h2>May 1, 1999</h2>
<p>John Carmack made an interesting .plan update yesterday:</p>
<blockquote>
    <i>"I put together a document on optimizing OpenGL drivers for Q3 that
    should be helpful to the various Linux 3D teams.</i><br>
    http://www.quake3arena.com/news/glopt.html"
</blockquote>
1365

1366
<h2>April 7, 1999</h2>
1367
<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1368 1369

<h2>March 18, 1999</h2>
1370
<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1371 1372

<h2>February 16, 1999</h2>
1373 1374
<p><a href="http://www.sgi.com/">SGI</a> releases its
<a href="http://www.sgi.com/software/opensource/glx/">GLX source code</a>.</p>
1375

1376
<h2>January 22, 1999</h2>
1377
<p><a href="http://www.mesa3d.org">www.mesa3d.org</a> established</p>
1378

Andreas Boll's avatar
Andreas Boll committed
1379
</div>
1380
</body>
Brian Paul's avatar
Brian Paul committed
1381
</html>