diff --git a/drivers/gpu/drm/panfrost/panfrost_gpu.c b/drivers/gpu/drm/panfrost/panfrost_gpu.c
index 5e1054a8e9773d04b332c3515e5a4d44322a360b..c827fd324c23c50885a66a8172f10e19100127db 100644
--- a/drivers/gpu/drm/panfrost/panfrost_gpu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_gpu.c
@@ -2,10 +2,6 @@
 /* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
 /* Copyright 2019 Linaro, Ltd., Rob Herring <robh@kernel.org> */
 /* Copyright 2019 Collabora ltd. */
-/*
- * Register definitions based on mali_midg_regmap.h
- * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
- */
 #include <linux/bitmap.h>
 #include <linux/delay.h>
 #include <linux/interrupt.h>
@@ -17,187 +13,7 @@
 #include "panfrost_features.h"
 #include "panfrost_issues.h"
 #include "panfrost_gpu.h"
-
-#define GPU_ID				0x00
-#define GPU_L2_FEATURES			0x004	/* (RO) Level 2 cache features */
-#define GPU_CORE_FEATURES		0x008	/* (RO) Shader Core Features */
-#define GPU_TILER_FEATURES		0x00C	/* (RO) Tiler Features */
-#define GPU_MEM_FEATURES		0x010	/* (RO) Memory system features */
-#define   GROUPS_L2_COHERENT		BIT(0)	/* Cores groups are l2 coherent */
-
-#define GPU_MMU_FEATURES		0x014	/* (RO) MMU features */
-#define GPU_AS_PRESENT			0x018	/* (RO) Address space slots present */
-#define GPU_JS_PRESENT			0x01C	/* (RO) Job slots present */
-
-
-#define GPU_INT_RAWSTAT			0x20
-#define GPU_INT_CLEAR			0x24
-#define GPU_INT_MASK			0x28
-#define GPU_INT_STAT			0x2c
-#define   GPU_IRQ_FAULT			BIT(0)
-#define   GPU_IRQ_MULTIPLE_FAULT	BIT(7)
-#define   GPU_IRQ_RESET_COMPLETED	BIT(8)
-#define   GPU_IRQ_POWER_CHANGED		BIT(9)
-#define   GPU_IRQ_POWER_CHANGED_ALL	BIT(10)
-#define   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED BIT(16)
-#define   GPU_IRQ_CLEAN_CACHES_COMPLETED BIT(17)
-#define   GPU_IRQ_MASK_ALL			 \
-	  (GPU_IRQ_FAULT			|\
-	   GPU_IRQ_MULTIPLE_FAULT		|\
-	   GPU_IRQ_RESET_COMPLETED		|\
-	   GPU_IRQ_POWER_CHANGED		|\
-	   GPU_IRQ_POWER_CHANGED_ALL		|\
-	   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED	|\
-	   GPU_IRQ_CLEAN_CACHES_COMPLETED)
-#define GPU_IRQ_MASK_ERROR	   		\
-	(					\
-	 GPU_IRQ_FAULT				|\
-	 GPU_IRQ_MULTIPLE_FAULT)
-#define GPU_CMD				0x30
-#define   GPU_CMD_SOFT_RESET		0x01
-#define GPU_STATUS			0x34
-#define GPU_LATEST_FLUSH_ID		0x38
-
-
-#define GPU_THREAD_MAX_THREADS		0x0A0	/* (RO) Maximum number of threads per core */
-#define GPU_THREAD_MAX_WORKGROUP_SIZE	0x0A4	/* (RO) Maximum workgroup size */
-#define GPU_THREAD_MAX_BARRIER_SIZE	0x0A8	/* (RO) Maximum threads waiting at a barrier */
-#define GPU_THREAD_FEATURES		0x0AC	/* (RO) Thread features */
-#define GPU_THREAD_TLS_ALLOC		0x310   /* (RO) Number of threads per core that
-						 * TLS must be allocated for */
-
-#define GPU_TEXTURE_FEATURES(n)		(0x0B0 + ((n) * 4))
-#define GPU_JS_FEATURES(n)		(0x0C0 + ((n) * 4))
-
-#define GPU_SHADER_PRESENT_LO		0x100	/* (RO) Shader core present bitmap, low word */
-#define GPU_SHADER_PRESENT_HI		0x104	/* (RO) Shader core present bitmap, high word */
-#define GPU_TILER_PRESENT_LO		0x110	/* (RO) Tiler core present bitmap, low word */
-#define GPU_TILER_PRESENT_HI		0x114	/* (RO) Tiler core present bitmap, high word */
-
-#define GPU_L2_PRESENT_LO		0x120	/* (RO) Level 2 cache present bitmap, low word */
-#define GPU_L2_PRESENT_HI		0x124	/* (RO) Level 2 cache present bitmap, high word */
-
-#define GPU_COHERENCY_FEATURES		0x300	/* (RO) Coherency features present */
-#define   COHERENCY_ACE_LITE		BIT(0)
-#define   COHERENCY_ACE			BIT(1)
-
-#define GPU_STACK_PRESENT_LO		0xE00   /* (RO) Core stack present bitmap, low word */
-#define GPU_STACK_PRESENT_HI		0xE04   /* (RO) Core stack present bitmap, high word */
-
-#define SHADER_READY_LO         0x140	/* (RO) Shader core ready bitmap, low word */
-#define SHADER_READY_HI         0x144	/* (RO) Shader core ready bitmap, high word */
-
-#define TILER_READY_LO          0x150	/* (RO) Tiler core ready bitmap, low word */
-#define TILER_READY_HI          0x154	/* (RO) Tiler core ready bitmap, high word */
-
-#define L2_READY_LO             0x160	/* (RO) Level 2 cache ready bitmap, low word */
-#define L2_READY_HI             0x164	/* (RO) Level 2 cache ready bitmap, high word */
-
-#define STACK_READY_LO          0xE10   /* (RO) Core stack ready bitmap, low word */
-#define STACK_READY_HI          0xE14   /* (RO) Core stack ready bitmap, high word */
-
-
-#define SHADER_PWRON_LO         0x180	/* (WO) Shader core power on bitmap, low word */
-#define SHADER_PWRON_HI         0x184	/* (WO) Shader core power on bitmap, high word */
-
-#define TILER_PWRON_LO          0x190	/* (WO) Tiler core power on bitmap, low word */
-#define TILER_PWRON_HI          0x194	/* (WO) Tiler core power on bitmap, high word */
-
-#define L2_PWRON_LO             0x1A0	/* (WO) Level 2 cache power on bitmap, low word */
-#define L2_PWRON_HI             0x1A4	/* (WO) Level 2 cache power on bitmap, high word */
-
-#define STACK_PWRON_LO          0xE20   /* (RO) Core stack power on bitmap, low word */
-#define STACK_PWRON_HI          0xE24   /* (RO) Core stack power on bitmap, high word */
-
-
-#define SHADER_PWROFF_LO        0x1C0	/* (WO) Shader core power off bitmap, low word */
-#define SHADER_PWROFF_HI        0x1C4	/* (WO) Shader core power off bitmap, high word */
-
-#define TILER_PWROFF_LO         0x1D0	/* (WO) Tiler core power off bitmap, low word */
-#define TILER_PWROFF_HI         0x1D4	/* (WO) Tiler core power off bitmap, high word */
-
-#define L2_PWROFF_LO            0x1E0	/* (WO) Level 2 cache power off bitmap, low word */
-#define L2_PWROFF_HI            0x1E4	/* (WO) Level 2 cache power off bitmap, high word */
-
-#define STACK_PWROFF_LO         0xE30   /* (RO) Core stack power off bitmap, low word */
-#define STACK_PWROFF_HI         0xE34   /* (RO) Core stack power off bitmap, high word */
-
-
-#define SHADER_PWRTRANS_LO      0x200	/* (RO) Shader core power transition bitmap, low word */
-#define SHADER_PWRTRANS_HI      0x204	/* (RO) Shader core power transition bitmap, high word */
-
-#define TILER_PWRTRANS_LO       0x210	/* (RO) Tiler core power transition bitmap, low word */
-#define TILER_PWRTRANS_HI       0x214	/* (RO) Tiler core power transition bitmap, high word */
-
-#define L2_PWRTRANS_LO          0x220	/* (RO) Level 2 cache power transition bitmap, low word */
-#define L2_PWRTRANS_HI          0x224	/* (RO) Level 2 cache power transition bitmap, high word */
-
-#define STACK_PWRTRANS_LO       0xE40   /* (RO) Core stack power transition bitmap, low word */
-#define STACK_PWRTRANS_HI       0xE44   /* (RO) Core stack power transition bitmap, high word */
-
-
-#define SHADER_PWRACTIVE_LO     0x240	/* (RO) Shader core active bitmap, low word */
-#define SHADER_PWRACTIVE_HI     0x244	/* (RO) Shader core active bitmap, high word */
-
-#define TILER_PWRACTIVE_LO      0x250	/* (RO) Tiler core active bitmap, low word */
-#define TILER_PWRACTIVE_HI      0x254	/* (RO) Tiler core active bitmap, high word */
-
-#define L2_PWRACTIVE_LO         0x260	/* (RO) Level 2 cache active bitmap, low word */
-#define L2_PWRACTIVE_HI         0x264	/* (RO) Level 2 cache active bitmap, high word */
-
-#define GPU_JM_CONFIG		0xF00   /* (RW) Job Manager configuration register (Implementation specific register) */
-#define GPU_SHADER_CONFIG	0xF04	/* (RW) Shader core configuration settings (Implementation specific register) */
-#define GPU_TILER_CONFIG	0xF08   /* (RW) Tiler core configuration settings (Implementation specific register) */
-#define GPU_L2_MMU_CONFIG	0xF0C	/* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
-
-/* L2_MMU_CONFIG register */
-#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT       (23)
-#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY             (0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT        (24)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS              (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT       (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER      (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF         (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
-
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT       (26)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES             (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT      (0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER     (0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
-#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF        (0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
-
-#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS_SHIFT      (12)
-#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS            (0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
-
-#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES_SHIFT     (15)
-#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES           (0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
-
-/* SHADER_CONFIG register */
-
-#define SC_ALT_COUNTERS             (1ul << 3)
-#define SC_OVERRIDE_FWD_PIXEL_KILL  (1ul << 4)
-#define SC_SDC_DISABLE_OQ_DISCARD   (1ul << 6)
-#define SC_LS_ALLOW_ATTR_TYPES      (1ul << 16)
-#define SC_LS_PAUSEBUFFER_DISABLE   (1ul << 16)
-#define SC_TLS_HASH_ENABLE          (1ul << 17)
-#define SC_LS_ATTR_CHECK_DISABLE    (1ul << 18)
-#define SC_ENABLE_TEXGRD_FLAGS      (1ul << 25)
-/* End SHADER_CONFIG register */
-
-/* TILER_CONFIG register */
-
-#define TC_CLOCK_GATE_OVERRIDE      (1ul << 0)
-
-/* JM_CONFIG register */
-
-#define JM_TIMESTAMP_OVERRIDE  (1ul << 0)
-#define JM_CLOCK_GATE_OVERRIDE (1ul << 1)
-#define JM_JOB_THROTTLE_ENABLE (1ul << 2)
-#define JM_JOB_THROTTLE_LIMIT_SHIFT (3)
-#define JM_MAX_JOB_THROTTLE_LIMIT (0x3F)
-#define JM_FORCE_COHERENCY_FEATURES_SHIFT (2)
-#define JM_IDVS_GROUP_SIZE_SHIFT (16)
-#define JM_MAX_IDVS_GROUP_SIZE (0x3F)
-
+#include "panfrost_regs.h"
 
 #define gpu_write(dev, reg, data) writel(data, dev->iomem + reg)
 #define gpu_read(dev, reg) readl(dev->iomem + reg)
diff --git a/drivers/gpu/drm/panfrost/panfrost_job.c b/drivers/gpu/drm/panfrost/panfrost_job.c
index 1b9b62cea89a301083f6daf6ab4302973b1d4cdb..45c8c80850fd6f9b0f467b701721cafdfbbf49d2 100644
--- a/drivers/gpu/drm/panfrost/panfrost_job.c
+++ b/drivers/gpu/drm/panfrost/panfrost_job.c
@@ -1,10 +1,6 @@
 // SPDX-License-Identifier: GPL-2.0
 /* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
 /* Copyright 2019 Collabora ltd. */
-/*
- * Register definitions based on mali_midg_regmap.h
- * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
- */
 #include <linux/delay.h>
 #include <linux/interrupt.h>
 #include <linux/io.h>
@@ -18,64 +14,10 @@
 #include "panfrost_features.h"
 #include "panfrost_issues.h"
 #include "panfrost_gem.h"
+#include "panfrost_regs.h"
 
-#define JOB_BASE 0x1000
-
-/* Job Control regs */
-#define JOB_INT_RAWSTAT		0x000
-#define JOB_INT_CLEAR		0x004
-#define JOB_INT_MASK		0x008
-#define JOB_INT_STAT		0x00c
-#define JOB_INT_JS_STATE	0x010
-#define JOB_INT_THROTTLE	0x014
-
-#define MK_JS_MASK(j)		(0x10001 << (j))
-#define JOB_INT_MASK_ERR(j)	BIT((j) + 16)
-#define JOB_INT_MASK_DONE(j)	BIT(j)
-
-#define JS_BASE			0x800
-#define JS_HEAD_LO(n)		(JS_BASE + ((n) * 0x80) + 0x00)
-#define JS_HEAD_HI(n)		(JS_BASE + ((n) * 0x80) + 0x04)
-#define JS_TAIL_LO(n)		(JS_BASE + ((n) * 0x80) + 0x08)
-#define JS_TAIL_HI(n)		(JS_BASE + ((n) * 0x80) + 0x0c)
-#define JS_AFFINITY_LO(n)	(JS_BASE + ((n) * 0x80) + 0x10)
-#define JS_AFFINITY_HI(n)	(JS_BASE + ((n) * 0x80) + 0x14)
-#define JS_CONFIG(n)		(JS_BASE + ((n) * 0x80) + 0x18)
-#define JS_XAFFINITY(n)		(JS_BASE + ((n) * 0x80) + 0x1c)
-#define JS_COMMAND(n)		(JS_BASE + ((n) * 0x80) + 0x20)
-#define JS_STATUS(n)		(JS_BASE + ((n) * 0x80) + 0x24)
-#define JS_HEAD_NEXT_LO(n)	(JS_BASE + ((n) * 0x80) + 0x40)
-#define JS_HEAD_NEXT_HI(n)	(JS_BASE + ((n) * 0x80) + 0x44)
-#define JS_AFFINITY_NEXT_LO(n)	(JS_BASE + ((n) * 0x80) + 0x50)
-#define JS_AFFINITY_NEXT_HI(n)	(JS_BASE + ((n) * 0x80) + 0x54)
-#define JS_CONFIG_NEXT(n)	(JS_BASE + ((n) * 0x80) + 0x58)
-#define JS_COMMAND_NEXT(n)	(JS_BASE + ((n) * 0x80) + 0x60)
-#define JS_FLUSH_ID_NEXT(n)	(JS_BASE + ((n) * 0x80) + 0x70)
-
-/* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
-#define JS_CONFIG_START_FLUSH_NO_ACTION        (0u << 0)
-#define JS_CONFIG_START_FLUSH_CLEAN            (1u << 8)
-#define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE (3u << 8)
-#define JS_CONFIG_START_MMU                    (1u << 10)
-#define JS_CONFIG_JOB_CHAIN_FLAG               (1u << 11)
-#define JS_CONFIG_END_FLUSH_NO_ACTION          JS_CONFIG_START_FLUSH_NO_ACTION
-#define JS_CONFIG_END_FLUSH_CLEAN              (1u << 12)
-#define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE   (3u << 12)
-#define JS_CONFIG_ENABLE_FLUSH_REDUCTION       (1u << 14)
-#define JS_CONFIG_DISABLE_DESCRIPTOR_WR_BK     (1u << 15)
-#define JS_CONFIG_THREAD_PRI(n)                ((n) << 16)
-
-#define JS_COMMAND_NOP			0x00
-#define JS_COMMAND_START			0x01
-#define JS_COMMAND_SOFT_STOP   0x02	/* Gently stop processing a job chain */
-#define JS_COMMAND_HARD_STOP   0x03	/* Rudely stop processing a job chain */
-#define JS_COMMAND_SOFT_STOP_0 0x04	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
-#define JS_COMMAND_HARD_STOP_0 0x05	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
-#define JS_COMMAND_SOFT_STOP_1 0x06	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
-#define JS_COMMAND_HARD_STOP_1 0x07	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
-
-#define job_write(dev, reg, data) writel(data, dev->iomem + JOB_BASE + (reg))
-#define job_read(dev, reg) readl(dev->iomem + JOB_BASE + (reg))
+#define job_write(dev, reg, data) writel(data, dev->iomem + (reg))
+#define job_read(dev, reg) readl(dev->iomem + (reg))
 
 struct panfrost_queue_state {
 	struct drm_gpu_scheduler sched;
diff --git a/drivers/gpu/drm/panfrost/panfrost_mmu.c b/drivers/gpu/drm/panfrost/panfrost_mmu.c
index 49e1ba204ec8c730ec01878c5b306e69db3a3b0b..db84e7090d4171331c53f78271a293758b66a4d9 100644
--- a/drivers/gpu/drm/panfrost/panfrost_mmu.c
+++ b/drivers/gpu/drm/panfrost/panfrost_mmu.c
@@ -1,9 +1,5 @@
 // SPDX-License-Identifier:	GPL-2.0
 /* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
-/*
- * Register definitions based on mali_midg_regmap.h
- * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
- */
 #include <linux/delay.h>
 #include <linux/interrupt.h>
 #include <linux/io.h>
@@ -16,69 +12,10 @@
 #include "panfrost_mmu.h"
 #include "panfrost_gem.h"
 #include "panfrost_features.h"
+#include "panfrost_regs.h"
 
-#define MMU_BASE		0x2000
-
-/* MMU regs */
-#define MMU_INT_RAWSTAT		0x00
-#define MMU_INT_CLEAR		0x04
-#define MMU_INT_MASK		0x08
-#define MMU_INT_STAT		0x0c
-
-/* AS_COMMAND register commands */
-#define AS_COMMAND_NOP		0x00	/* NOP Operation */
-#define AS_COMMAND_UPDATE	0x01	/* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
-#define AS_COMMAND_LOCK		0x02	/* Issue a lock region command to all MMUs */
-#define AS_COMMAND_UNLOCK	0x03	/* Issue a flush region command to all MMUs */
-#define AS_COMMAND_FLUSH	0x04	/* Flush all L2 caches then issue a flush region command to all MMUs
-					   (deprecated - only for use with T60x) */
-#define AS_COMMAND_FLUSH_PT	0x04	/* Flush all L2 caches then issue a flush region command to all MMUs */
-#define AS_COMMAND_FLUSH_MEM	0x05	/* Wait for memory accesses to complete, flush all the L1s cache then
-					   flush all L2 caches then issue a flush region command to all MMUs */
-
-#define MMU_AS(as)		(0x400 + ((as) << 6))
-
-#define AS_TRANSTAB_LO(as)	(MMU_AS(as) + 0x00) /* (RW) Translation Table Base Address for address space n, low word */
-#define AS_TRANSTAB_HI(as)	(MMU_AS(as) + 0x04) /* (RW) Translation Table Base Address for address space n, high word */
-#define AS_MEMATTR_LO(as)	(MMU_AS(as) + 0x08) /* (RW) Memory attributes for address space n, low word. */
-#define AS_MEMATTR_HI(as)	(MMU_AS(as) + 0x0C) /* (RW) Memory attributes for address space n, high word. */
-#define AS_LOCKADDR_LO(as)	(MMU_AS(as) + 0x10) /* (RW) Lock region address for address space n, low word */
-#define AS_LOCKADDR_HI(as)	(MMU_AS(as) + 0x14) /* (RW) Lock region address for address space n, high word */
-#define AS_COMMAND(as)		(MMU_AS(as) + 0x18) /* (WO) MMU command register for address space n */
-#define AS_FAULTSTATUS(as)	(MMU_AS(as) + 0x1C) /* (RO) MMU fault status register for address space n */
-#define AS_FAULTADDRESS_LO(as)	(MMU_AS(as) + 0x20) /* (RO) Fault Address for address space n, low word */
-#define AS_FAULTADDRESS_HI(as)	(MMU_AS(as) + 0x24) /* (RO) Fault Address for address space n, high word */
-#define AS_STATUS(as)		(MMU_AS(as) + 0x28) /* (RO) Status flags for address space n */
-
-/* (RW) Translation table configuration for address space n, low word */
-#define AS_TRANSCFG_LO		0x30
-/* (RW) Translation table configuration for address space n, high word */
-#define AS_TRANSCFG_HI		0x34
-/* (RO) Secondary fault address for address space n, low word */
-#define AS_FAULTEXTRA_LO	0x38
-/* (RO) Secondary fault address for address space n, high word */
-#define AS_FAULTEXTRA_HI	0x3C
-
-/*
- * Begin LPAE MMU TRANSTAB register values
- */
-#define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK	0xfffffffffffff000
-#define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY	0x2
-#define AS_TRANSTAB_LPAE_ADRMODE_TABLE		0x3
-#define AS_TRANSTAB_LPAE_ADRMODE_MASK		0x3
-#define AS_TRANSTAB_LPAE_READ_INNER		BIT(2)
-#define AS_TRANSTAB_LPAE_SHARE_OUTER		BIT(4)
-
-#define AS_STATUS_AS_ACTIVE			0x01
-
-#define AS_FAULTSTATUS_ACCESS_TYPE_MASK		(0x3 << 8)
-#define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC	(0x0 << 8)
-#define AS_FAULTSTATUS_ACCESS_TYPE_EX		(0x1 << 8)
-#define AS_FAULTSTATUS_ACCESS_TYPE_READ		(0x2 << 8)
-#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE	(0x3 << 8)
-
-#define mmu_write(dev, reg, data) writel(data, dev->iomem + MMU_BASE + reg)
-#define mmu_read(dev, reg) readl(dev->iomem + MMU_BASE + reg)
+#define mmu_write(dev, reg, data) writel(data, dev->iomem + reg)
+#define mmu_read(dev, reg) readl(dev->iomem + reg)
 
 struct panfrost_mmu {
 	struct io_pgtable_ops *pgtbl_ops;
@@ -92,7 +29,7 @@ static int wait_ready(struct panfrost_device *pfdev, u32 as_nr)
 
 	/* Wait for the MMU status to indicate there is no active command, in
 	 * case one is pending. Do not log remaining register accesses. */
-	ret = readl_relaxed_poll_timeout_atomic(pfdev->iomem + MMU_BASE + AS_STATUS(as_nr),
+	ret = readl_relaxed_poll_timeout_atomic(pfdev->iomem + AS_STATUS(as_nr),
 		val, !(val & AS_STATUS_AS_ACTIVE), 10, 1000);
 
 	if (ret)
diff --git a/drivers/gpu/drm/panfrost/panfrost_regs.h b/drivers/gpu/drm/panfrost/panfrost_regs.h
new file mode 100644
index 0000000000000000000000000000000000000000..0ec7b13c0671f7cac8e53527f450a5a66cc40c62
--- /dev/null
+++ b/drivers/gpu/drm/panfrost/panfrost_regs.h
@@ -0,0 +1,293 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+/* Copyright 2018 Marty E. Plummer <hanetzer@startmail.com> */
+/* Copyright 2019 Linaro, Ltd, Rob Herring <robh@kernel.org> */
+/*
+ * Register definitions based on mali_midg_regmap.h
+ * (C) COPYRIGHT 2010-2018 ARM Limited. All rights reserved.
+ */
+#ifndef __PANFROST_REGS_H__
+#define __PANFROST_REGS_H__
+
+#define GPU_ID				0x00
+#define GPU_L2_FEATURES			0x004	/* (RO) Level 2 cache features */
+#define GPU_CORE_FEATURES		0x008	/* (RO) Shader Core Features */
+#define GPU_TILER_FEATURES		0x00C	/* (RO) Tiler Features */
+#define GPU_MEM_FEATURES		0x010	/* (RO) Memory system features */
+#define   GROUPS_L2_COHERENT		BIT(0)	/* Cores groups are l2 coherent */
+
+#define GPU_MMU_FEATURES		0x014	/* (RO) MMU features */
+#define GPU_AS_PRESENT			0x018	/* (RO) Address space slots present */
+#define GPU_JS_PRESENT			0x01C	/* (RO) Job slots present */
+
+#define GPU_INT_RAWSTAT			0x20
+#define GPU_INT_CLEAR			0x24
+#define GPU_INT_MASK			0x28
+#define GPU_INT_STAT			0x2c
+#define   GPU_IRQ_FAULT			BIT(0)
+#define   GPU_IRQ_MULTIPLE_FAULT	BIT(7)
+#define   GPU_IRQ_RESET_COMPLETED	BIT(8)
+#define   GPU_IRQ_POWER_CHANGED		BIT(9)
+#define   GPU_IRQ_POWER_CHANGED_ALL	BIT(10)
+#define   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED BIT(16)
+#define   GPU_IRQ_CLEAN_CACHES_COMPLETED BIT(17)
+#define   GPU_IRQ_MASK_ALL			 \
+	  (GPU_IRQ_FAULT			|\
+	   GPU_IRQ_MULTIPLE_FAULT		|\
+	   GPU_IRQ_RESET_COMPLETED		|\
+	   GPU_IRQ_POWER_CHANGED		|\
+	   GPU_IRQ_POWER_CHANGED_ALL		|\
+	   GPU_IRQ_PERFCNT_SAMPLE_COMPLETED	|\
+	   GPU_IRQ_CLEAN_CACHES_COMPLETED)
+#define GPU_IRQ_MASK_ERROR	   		\
+	(					\
+	 GPU_IRQ_FAULT				|\
+	 GPU_IRQ_MULTIPLE_FAULT)
+#define GPU_CMD				0x30
+#define   GPU_CMD_SOFT_RESET		0x01
+#define GPU_STATUS			0x34
+#define GPU_LATEST_FLUSH_ID		0x38
+
+#define GPU_THREAD_MAX_THREADS		0x0A0	/* (RO) Maximum number of threads per core */
+#define GPU_THREAD_MAX_WORKGROUP_SIZE	0x0A4	/* (RO) Maximum workgroup size */
+#define GPU_THREAD_MAX_BARRIER_SIZE	0x0A8	/* (RO) Maximum threads waiting at a barrier */
+#define GPU_THREAD_FEATURES		0x0AC	/* (RO) Thread features */
+#define GPU_THREAD_TLS_ALLOC		0x310   /* (RO) Number of threads per core that
+						 * TLS must be allocated for */
+
+#define GPU_TEXTURE_FEATURES(n)		(0x0B0 + ((n) * 4))
+#define GPU_JS_FEATURES(n)		(0x0C0 + ((n) * 4))
+
+#define GPU_SHADER_PRESENT_LO		0x100	/* (RO) Shader core present bitmap, low word */
+#define GPU_SHADER_PRESENT_HI		0x104	/* (RO) Shader core present bitmap, high word */
+#define GPU_TILER_PRESENT_LO		0x110	/* (RO) Tiler core present bitmap, low word */
+#define GPU_TILER_PRESENT_HI		0x114	/* (RO) Tiler core present bitmap, high word */
+
+#define GPU_L2_PRESENT_LO		0x120	/* (RO) Level 2 cache present bitmap, low word */
+#define GPU_L2_PRESENT_HI		0x124	/* (RO) Level 2 cache present bitmap, high word */
+
+#define GPU_COHERENCY_FEATURES		0x300	/* (RO) Coherency features present */
+#define   COHERENCY_ACE_LITE		BIT(0)
+#define   COHERENCY_ACE			BIT(1)
+
+#define GPU_STACK_PRESENT_LO		0xE00   /* (RO) Core stack present bitmap, low word */
+#define GPU_STACK_PRESENT_HI		0xE04   /* (RO) Core stack present bitmap, high word */
+
+#define SHADER_READY_LO			0x140	/* (RO) Shader core ready bitmap, low word */
+#define SHADER_READY_HI			0x144	/* (RO) Shader core ready bitmap, high word */
+
+#define TILER_READY_LO			0x150	/* (RO) Tiler core ready bitmap, low word */
+#define TILER_READY_HI			0x154	/* (RO) Tiler core ready bitmap, high word */
+
+#define L2_READY_LO			0x160	/* (RO) Level 2 cache ready bitmap, low word */
+#define L2_READY_HI			0x164	/* (RO) Level 2 cache ready bitmap, high word */
+
+#define STACK_READY_LO			0xE10   /* (RO) Core stack ready bitmap, low word */
+#define STACK_READY_HI			0xE14   /* (RO) Core stack ready bitmap, high word */
+
+
+#define SHADER_PWRON_LO			0x180	/* (WO) Shader core power on bitmap, low word */
+#define SHADER_PWRON_HI			0x184	/* (WO) Shader core power on bitmap, high word */
+
+#define TILER_PWRON_LO			0x190	/* (WO) Tiler core power on bitmap, low word */
+#define TILER_PWRON_HI			0x194	/* (WO) Tiler core power on bitmap, high word */
+
+#define L2_PWRON_LO			0x1A0	/* (WO) Level 2 cache power on bitmap, low word */
+#define L2_PWRON_HI			0x1A4	/* (WO) Level 2 cache power on bitmap, high word */
+
+#define STACK_PWRON_LO			0xE20   /* (RO) Core stack power on bitmap, low word */
+#define STACK_PWRON_HI			0xE24   /* (RO) Core stack power on bitmap, high word */
+
+
+#define SHADER_PWROFF_LO		0x1C0	/* (WO) Shader core power off bitmap, low word */
+#define SHADER_PWROFF_HI		0x1C4	/* (WO) Shader core power off bitmap, high word */
+
+#define TILER_PWROFF_LO			0x1D0	/* (WO) Tiler core power off bitmap, low word */
+#define TILER_PWROFF_HI			0x1D4	/* (WO) Tiler core power off bitmap, high word */
+
+#define L2_PWROFF_LO			0x1E0	/* (WO) Level 2 cache power off bitmap, low word */
+#define L2_PWROFF_HI			0x1E4	/* (WO) Level 2 cache power off bitmap, high word */
+
+#define STACK_PWROFF_LO			0xE30   /* (RO) Core stack power off bitmap, low word */
+#define STACK_PWROFF_HI			0xE34   /* (RO) Core stack power off bitmap, high word */
+
+
+#define SHADER_PWRTRANS_LO		0x200	/* (RO) Shader core power transition bitmap, low word */
+#define SHADER_PWRTRANS_HI		0x204	/* (RO) Shader core power transition bitmap, high word */
+
+#define TILER_PWRTRANS_LO		0x210	/* (RO) Tiler core power transition bitmap, low word */
+#define TILER_PWRTRANS_HI		0x214	/* (RO) Tiler core power transition bitmap, high word */
+
+#define L2_PWRTRANS_LO			0x220	/* (RO) Level 2 cache power transition bitmap, low word */
+#define L2_PWRTRANS_HI			0x224	/* (RO) Level 2 cache power transition bitmap, high word */
+
+#define STACK_PWRTRANS_LO		0xE40   /* (RO) Core stack power transition bitmap, low word */
+#define STACK_PWRTRANS_HI		0xE44   /* (RO) Core stack power transition bitmap, high word */
+
+
+#define SHADER_PWRACTIVE_LO		0x240	/* (RO) Shader core active bitmap, low word */
+#define SHADER_PWRACTIVE_HI		0x244	/* (RO) Shader core active bitmap, high word */
+
+#define TILER_PWRACTIVE_LO		0x250	/* (RO) Tiler core active bitmap, low word */
+#define TILER_PWRACTIVE_HI		0x254	/* (RO) Tiler core active bitmap, high word */
+
+#define L2_PWRACTIVE_LO			0x260	/* (RO) Level 2 cache active bitmap, low word */
+#define L2_PWRACTIVE_HI			0x264	/* (RO) Level 2 cache active bitmap, high word */
+
+#define GPU_JM_CONFIG			0xF00   /* (RW) Job Manager configuration register (Implementation specific register) */
+#define GPU_SHADER_CONFIG		0xF04	/* (RW) Shader core configuration settings (Implementation specific register) */
+#define GPU_TILER_CONFIG		0xF08   /* (RW) Tiler core configuration settings (Implementation specific register) */
+#define GPU_L2_MMU_CONFIG		0xF0C	/* (RW) Configuration of the L2 cache and MMU (Implementation specific register) */
+
+/* L2_MMU_CONFIG register */
+#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT	23
+#define L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY		(0x1 << L2_MMU_CONFIG_ALLOW_SNOOP_DISPARITY_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT	24
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_OCTANT	(0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_QUARTER	(0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_HALF		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
+
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT	26
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES		(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_OCTANT	(0x1 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_QUARTER	(0x2 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
+#define L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_HALF	(0x3 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
+
+#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS_SHIFT	12
+#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_READS		(0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_READS_SHIFT)
+
+#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES_SHIFT	15
+#define L2_MMU_CONFIG_3BIT_LIMIT_EXTERNAL_WRITES	(0x7 << L2_MMU_CONFIG_LIMIT_EXTERNAL_WRITES_SHIFT)
+
+/* SHADER_CONFIG register */
+#define SC_ALT_COUNTERS			BIT(3)
+#define SC_OVERRIDE_FWD_PIXEL_KILL	BIT(4)
+#define SC_SDC_DISABLE_OQ_DISCARD	BIT(6)
+#define SC_LS_ALLOW_ATTR_TYPES		BIT(16)
+#define SC_LS_PAUSEBUFFER_DISABLE	BIT(16)
+#define SC_TLS_HASH_ENABLE		BIT(17)
+#define SC_LS_ATTR_CHECK_DISABLE	BIT(18)
+#define SC_ENABLE_TEXGRD_FLAGS		BIT(25)
+/* End SHADER_CONFIG register */
+
+/* TILER_CONFIG register */
+#define TC_CLOCK_GATE_OVERRIDE		BIT(0)
+
+/* JM_CONFIG register */
+#define JM_TIMESTAMP_OVERRIDE		BIT(0)
+#define JM_CLOCK_GATE_OVERRIDE		BIT(1)
+#define JM_JOB_THROTTLE_ENABLE		BIT(2)
+#define JM_JOB_THROTTLE_LIMIT_SHIFT	3
+#define JM_MAX_JOB_THROTTLE_LIMIT	0x3F
+#define JM_FORCE_COHERENCY_FEATURES_SHIFT 2
+#define JM_IDVS_GROUP_SIZE_SHIFT	16
+#define JM_MAX_IDVS_GROUP_SIZE		0x3F
+
+
+/* Job Control regs */
+#define JOB_INT_RAWSTAT			0x1000
+#define JOB_INT_CLEAR			0x1004
+#define JOB_INT_MASK			0x1008
+#define JOB_INT_STAT			0x100c
+#define JOB_INT_JS_STATE		0x1010
+#define JOB_INT_THROTTLE		0x1014
+
+#define MK_JS_MASK(j)			(0x10001 << (j))
+#define JOB_INT_MASK_ERR(j)		BIT((j) + 16)
+#define JOB_INT_MASK_DONE(j)		BIT(j)
+
+#define JS_BASE				0x1800
+#define JS_HEAD_LO(n)			(JS_BASE + ((n) * 0x80) + 0x00)
+#define JS_HEAD_HI(n)			(JS_BASE + ((n) * 0x80) + 0x04)
+#define JS_TAIL_LO(n)			(JS_BASE + ((n) * 0x80) + 0x08)
+#define JS_TAIL_HI(n)			(JS_BASE + ((n) * 0x80) + 0x0c)
+#define JS_AFFINITY_LO(n)		(JS_BASE + ((n) * 0x80) + 0x10)
+#define JS_AFFINITY_HI(n)		(JS_BASE + ((n) * 0x80) + 0x14)
+#define JS_CONFIG(n)			(JS_BASE + ((n) * 0x80) + 0x18)
+#define JS_XAFFINITY(n)			(JS_BASE + ((n) * 0x80) + 0x1c)
+#define JS_COMMAND(n)			(JS_BASE + ((n) * 0x80) + 0x20)
+#define JS_STATUS(n)			(JS_BASE + ((n) * 0x80) + 0x24)
+#define JS_HEAD_NEXT_LO(n)		(JS_BASE + ((n) * 0x80) + 0x40)
+#define JS_HEAD_NEXT_HI(n)		(JS_BASE + ((n) * 0x80) + 0x44)
+#define JS_AFFINITY_NEXT_LO(n)		(JS_BASE + ((n) * 0x80) + 0x50)
+#define JS_AFFINITY_NEXT_HI(n)		(JS_BASE + ((n) * 0x80) + 0x54)
+#define JS_CONFIG_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x58)
+#define JS_COMMAND_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x60)
+#define JS_FLUSH_ID_NEXT(n)		(JS_BASE + ((n) * 0x80) + 0x70)
+
+/* Possible values of JS_CONFIG and JS_CONFIG_NEXT registers */
+#define JS_CONFIG_START_FLUSH_CLEAN		BIT(8)
+#define JS_CONFIG_START_FLUSH_CLEAN_INVALIDATE	(3u << 8)
+#define JS_CONFIG_START_MMU			BIT(10)
+#define JS_CONFIG_JOB_CHAIN_FLAG		BIT(11)
+#define JS_CONFIG_END_FLUSH_CLEAN		BIT(12)
+#define JS_CONFIG_END_FLUSH_CLEAN_INVALIDATE	(3u << 12)
+#define JS_CONFIG_ENABLE_FLUSH_REDUCTION	BIT(14)
+#define JS_CONFIG_DISABLE_DESCRIPTOR_WR_BK	BIT(15)
+#define JS_CONFIG_THREAD_PRI(n)			((n) << 16)
+
+#define JS_COMMAND_NOP			0x00
+#define JS_COMMAND_START		0x01
+#define JS_COMMAND_SOFT_STOP		0x02	/* Gently stop processing a job chain */
+#define JS_COMMAND_HARD_STOP		0x03	/* Rudely stop processing a job chain */
+#define JS_COMMAND_SOFT_STOP_0		0x04	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 0 */
+#define JS_COMMAND_HARD_STOP_0		0x05	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 0 */
+#define JS_COMMAND_SOFT_STOP_1		0x06	/* Execute SOFT_STOP if JOB_CHAIN_FLAG is 1 */
+#define JS_COMMAND_HARD_STOP_1		0x07	/* Execute HARD_STOP if JOB_CHAIN_FLAG is 1 */
+
+
+/* MMU regs */
+#define MMU_INT_RAWSTAT			0x2000
+#define MMU_INT_CLEAR			0x2004
+#define MMU_INT_MASK			0x2008
+#define MMU_INT_STAT			0x200c
+
+/* AS_COMMAND register commands */
+#define AS_COMMAND_NOP			0x00	/* NOP Operation */
+#define AS_COMMAND_UPDATE		0x01	/* Broadcasts the values in AS_TRANSTAB and ASn_MEMATTR to all MMUs */
+#define AS_COMMAND_LOCK			0x02	/* Issue a lock region command to all MMUs */
+#define AS_COMMAND_UNLOCK		0x03	/* Issue a flush region command to all MMUs */
+#define AS_COMMAND_FLUSH		0x04	/* Flush all L2 caches then issue a flush region command to all MMUs
+						   (deprecated - only for use with T60x) */
+#define AS_COMMAND_FLUSH_PT		0x04	/* Flush all L2 caches then issue a flush region command to all MMUs */
+#define AS_COMMAND_FLUSH_MEM		0x05	/* Wait for memory accesses to complete, flush all the L1s cache then
+						   flush all L2 caches then issue a flush region command to all MMUs */
+
+#define MMU_AS(as)			(0x2400 + ((as) << 6))
+
+#define AS_TRANSTAB_LO(as)		(MMU_AS(as) + 0x00) /* (RW) Translation Table Base Address for address space n, low word */
+#define AS_TRANSTAB_HI(as)		(MMU_AS(as) + 0x04) /* (RW) Translation Table Base Address for address space n, high word */
+#define AS_MEMATTR_LO(as)		(MMU_AS(as) + 0x08) /* (RW) Memory attributes for address space n, low word. */
+#define AS_MEMATTR_HI(as)		(MMU_AS(as) + 0x0C) /* (RW) Memory attributes for address space n, high word. */
+#define AS_LOCKADDR_LO(as)		(MMU_AS(as) + 0x10) /* (RW) Lock region address for address space n, low word */
+#define AS_LOCKADDR_HI(as)		(MMU_AS(as) + 0x14) /* (RW) Lock region address for address space n, high word */
+#define AS_COMMAND(as)			(MMU_AS(as) + 0x18) /* (WO) MMU command register for address space n */
+#define AS_FAULTSTATUS(as)		(MMU_AS(as) + 0x1C) /* (RO) MMU fault status register for address space n */
+#define AS_FAULTADDRESS_LO(as)		(MMU_AS(as) + 0x20) /* (RO) Fault Address for address space n, low word */
+#define AS_FAULTADDRESS_HI(as)		(MMU_AS(as) + 0x24) /* (RO) Fault Address for address space n, high word */
+#define AS_STATUS(as)			(MMU_AS(as) + 0x28) /* (RO) Status flags for address space n */
+/* Additional Bifrost AS regsiters */
+#define AS_TRANSCFG_LO(as)		(MMU_AS(as) + 0x30) /* (RW) Translation table configuration for address space n, low word */
+#define AS_TRANSCFG_HI(as)		(MMU_AS(as) + 0x34) /* (RW) Translation table configuration for address space n, high word */
+#define AS_FAULTEXTRA_LO(as)		(MMU_AS(as) + 0x38) /* (RO) Secondary fault address for address space n, low word */
+#define AS_FAULTEXTRA_HI(as)		(MMU_AS(as) + 0x3C) /* (RO) Secondary fault address for address space n, high word */
+
+/*
+ * Begin LPAE MMU TRANSTAB register values
+ */
+#define AS_TRANSTAB_LPAE_ADDR_SPACE_MASK	0xfffffffffffff000
+#define AS_TRANSTAB_LPAE_ADRMODE_IDENTITY	0x2
+#define AS_TRANSTAB_LPAE_ADRMODE_TABLE		0x3
+#define AS_TRANSTAB_LPAE_ADRMODE_MASK		0x3
+#define AS_TRANSTAB_LPAE_READ_INNER		BIT(2)
+#define AS_TRANSTAB_LPAE_SHARE_OUTER		BIT(4)
+
+#define AS_STATUS_AS_ACTIVE			0x01
+
+#define AS_FAULTSTATUS_ACCESS_TYPE_MASK		(0x3 << 8)
+#define AS_FAULTSTATUS_ACCESS_TYPE_ATOMIC	(0x0 << 8)
+#define AS_FAULTSTATUS_ACCESS_TYPE_EX		(0x1 << 8)
+#define AS_FAULTSTATUS_ACCESS_TYPE_READ		(0x2 << 8)
+#define AS_FAULTSTATUS_ACCESS_TYPE_WRITE	(0x3 << 8)
+
+#endif