Commit dfce71d1 authored by Kristian Høgsberg's avatar Kristian Høgsberg
Browse files

Reenable fragment shader precision specifier

parent 8321e693
......@@ -1312,7 +1312,7 @@ static const char vertex_shader[] =
"}\n";
static const char fragment_shader[] =
/* "precision mediump float;\n" */
"precision mediump float;\n"
"varying vec2 v_texcoord;\n"
"uniform sampler2D tex;\n"
"void main()\n"
......
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