1. 20 Dec, 2019 3 commits
  2. 19 Dec, 2019 1 commit
    • Michel Dänzer's avatar
      xwayland: Create duplicate TrueColor GLXFBConfigs for Composite · 846e81ec
      Michel Dänzer authored and Michel Dänzer's avatar Michel Dänzer committed
      Similar to what is done in Xorg. Not doing this prevented apps from
      using GLX with a Composite visual, e.g. Firefox WebRender or Chromium.
      * Fix inverted direct_color test, fixes Chromium as well.
      * Drop Composite extension guards, since other Xwayland code calls
        compRedirectWindow/compUnredirectWindow unconditionally anyway.
      Closes: xorg/xserver#921
      Fixes: 84692415 "xwayland: Add EGL-backed GLX provider"
      Reviewed-by: Adam Jackson <ajax@redhat.com> # v1
  3. 17 Dec, 2019 3 commits
  4. 13 Dec, 2019 3 commits
  5. 12 Dec, 2019 1 commit
    • dslater38's avatar
      XWin: Fix infinite loop in GetShift() · 71c3a971
      dslater38 authored and Peter Hutterer's avatar Peter Hutterer committed
      GetShift(int mask) can be called with mask==0, causing
      it to go into an infinite loop.
      Note: GetShift(mask) will return 0 for a mask of
      both 0 and -1. The assumption is that if mask == 0,
      then the corresponding bits for which we're calculating
      the shift, are also 0.
  6. 03 Dec, 2019 1 commit
  7. 28 Nov, 2019 3 commits
    • Olivier Fourdan's avatar
      xwayland: Use multiple window buffers · cd999f08
      Olivier Fourdan authored
      Xwayland takes care of not attaching a new buffer if a frame callback is
      Yet, the existing buffer (which was previously attached) may still be
      updated from the X11 side, causing unexpected visual glitches to the
      Add multiple buffering to the xwl_window and alternate between buffers,
      to leave the Wayland buffer untouched between frame callbacks and avoid
      stuttering or tearing issues.
      Closes: xorg/xserver#835
      Signed-off-by: default avatarOlivier Fourdan <ofourdan@redhat.com>
      Reviewed-by: Michel Dänzer's avatarMichel Dänzer <mdaenzer@redhat.com>
    • Olivier Fourdan's avatar
      xwayland: Add multiple window buffering support · 1c6f875f
      Olivier Fourdan authored
      Add a mechanism to create, recycle and destroy window buffers when
      Typically, this adds a new `xwl_window_buffer` structure which
      represents a buffer for a given Xwayland window.
      Each Xwayland window has two different pools of buffers:
       - The available buffers pool:
         Those are buffers which where created previously and that have either
         not been submitted to the compositor or submitted and released.
       - The unavailable buffers pool:
         Those are typically the buffers which are being used by the
         compositor, awaiting a release.
      Initially, an Xwayland window starts with both pools empty. As soon as a
      new buffer is needed, it's either created (if there is none available)
      or picked from the pool of available buffers.
      Once submitted to the compositor, the buffer is moved to the pool of
      unavailable buffers. When the corresponding `wl_buffer` is released by
      the compositor, it is moved back to pool of available buffers again to
      be reused when needed.
      To avoid keeping too many buffers around doing nothing, a garbage
      collection of older, unused buffers also takes care of disposing the
      buffers being unused for some time.
      Signed-off-by: default avatarOlivier Fourdan <ofourdan@redhat.com>
      Reviewed-by: Michel Dänzer's avatarMichel Dänzer <mdaenzer@redhat.com>
    • Olivier Fourdan's avatar
      xwayland: Add buffer release callback · 77658741
      Olivier Fourdan authored
      The API `wl_buffer_add_listener` is misleading in the sense that there
      can be only one `wl_buffer` release callback, and trying to add a new
      listener when once is already in place will lead to a protocol error.
      The Xwayland EGL backends may need to set up their own `wl_buffer`
      release listener, meaning that there is no way to our own `wl_buffer`
      release callback.
      To avoid the problem, add our own callback API to be notified when the
      `wl_buffer` associated with an `xwl_pixmap` is released, triggered from
      the different `xwl_pixmap` implementations.
      Also update the Present code to use the new buffer release callback API.
      Signed-off-by: default avatarOlivier Fourdan <ofourdan@redhat.com>
      Reviewed-by: Michel Dänzer's avatarMichel Dänzer <mdaenzer@redhat.com>
  8. 26 Nov, 2019 1 commit
    • Kenneth Graunke's avatar
      modesetting: Use EGL_MESA_query_driver to select DRI driver if possible · 8d4be7f6
      Kenneth Graunke authored
      New now ask Glamor to use EGL_MESA_query_driver to obtain the DRI driver
      name; if successful, we use that as the DRI driver name.  Following the
      existing dri2.c logic, we also use the same name for the VDPAU driver,
      except for i965 (and now iris), where we switch to the "va_gl" fallback.
      This allows us to bypass the PCI ID lists in xserver and centralize the
      driver selection mechanism inside Mesa.  The hope is that we no longer
      have to update these lists for any future hardware.
  9. 25 Nov, 2019 5 commits
  10. 22 Nov, 2019 1 commit
  11. 21 Nov, 2019 2 commits
  12. 19 Nov, 2019 1 commit
    • Olivier Fourdan's avatar
      xwayland: Do not discard frame callbacks on allow commits · 66da95a1
      Olivier Fourdan authored and Olivier Fourdan's avatar Olivier Fourdan committed
      Currently, when a X11 client (usually the X11 window manager from a
      Wayland compositor) changes the value of the X11 property
      `_XWAYLAND_ALLOW_COMMITS` from `false` to `true`, all pending frame
      callbacks on the window are discarded so that the commit occurs
      Weston uses that mechanism to prevent the content of the window from
      showing before it's ready when mapping the window initially, but
      discarding the pending frame callbacks has no effect on the initial
      mapping of the X11 window since at that point there cannot be any frame
      callback on a surface which hasn't been committed yet anyway.
      However, discarding pending frame callbacks can be problematic if we
      were to use the same `_XWAYLAND_ALLOW_COMMITS` mechanism to prevent
      damages to be posted before the X11 toplevel is updated completely
      (including the window decorations from the X11 window manager).
      Remove the portion of code discarding the pending frame callback,
      Xwayland should always wait for a pending frame callback if there's one
      before posting new damages.
      Signed-off-by: default avatarOlivier Fourdan <ofourdan@redhat.com>
      Reviewed-by: Pekka Paalanen's avatarPekka Paalanen <pekka.paalanen@collabora.com>
      Reviewed-by: Michel Dänzer's avatarMichel Dänzer <mdaenzer@redhat.com>
  13. 15 Nov, 2019 1 commit
  14. 13 Nov, 2019 4 commits
  15. 11 Nov, 2019 3 commits
    • Alex Goins's avatar
      modesetting: Implement ms_covering_randr_crtc() for ms_present_get_crtc() · 562c7888
      Alex Goins authored and Aaron Plattner's avatar Aaron Plattner committed
      ms_present_get_crtc() returns an RRCrtcPtr, but derives it from a xf86CrtcPtr
      found via ms_dri2_crtc_covering_drawable()=>ms_covering_crtc(). As a result, it
      depends on all associated DIX ScreenRecs having an xf86CrtcConfigPtr DDX
      Some DIX ScreenRecs don't have an xf86CrtcConfigPtr DDX private, but do have an
      rrScrPrivPtr DDX private. Given that we can derive all of the information we
      need from RandR, we can support these screens by avoiding the use of xf86Crtc.
      This change implements an RandR-based path for ms_present_get_crtc(), allowing
      drawables to successfully fall back to syncing to the primary output, even if
      the slave doesn't have an xf86CrtcConfigPtr DDX private.
      Without this change, if a slave doesn't have an xf86CrtcConfigPtr DDX private,
      drawables will fall back to 1 FPS if they overlap an output on that slave.
      Signed-off-by: Alex Goins's avatarAlex Goins <agoins@nvidia.com>
    • Alex Goins's avatar
      modesetting: Fix ms_covering_crtc() segfault with non-xf86Crtc slave · 797e7a0c
      Alex Goins authored and Aaron Plattner's avatar Aaron Plattner committed
      DIX ScreenRecs don't necessarily have an xf86CrtcConfigPtr DDX private.
      ms_covering_crtc() assumes that they do, which can result in a segfault.
      Update ms_covering_crtc() to check the XF86_CRTC_CONFIG_PTR() returned pointer
      before dereferencing it. This will still mean that ms_covering_crtc() can't fall
      back to the primary output when a drawable overlaps a slave output (going to the
      1 FPS default instead), but it won't segfault.
      Signed-off-by: Alex Goins's avatarAlex Goins <agoins@nvidia.com>
    • Alex Goins's avatar
      modesetting: Fix ms_covering_crtc() segfault with non-modesetting slave primary · 3ef9029a
      Alex Goins authored and Aaron Plattner's avatar Aaron Plattner committed
      ms_covering_crtc() uses RRFirstOutput() to determine a primary output to fall
      back to if a drawable is overlapping a slave output.
      If the primary output is a slave output, RRFirstOutput() will return a slave
      output even if passed a master ScreenPtr. ms_covering_crtc() dereferences the
      output's devPrivate, which is invalid for non-modesetting outputs, and can
      Changing RRFirstOutput() could have unintended side effects for other callers,
      so this change replaces the call to RRFirstOutput() with ms_first_output().
      ms_first_output() ignores the primary output if it doesn't match the given
      ScreenPtr, choosing the first connected output instead.
      Signed-off-by: Alex Goins's avatarAlex Goins <agoins@nvidia.com>
  16. 08 Nov, 2019 4 commits
  17. 07 Nov, 2019 1 commit
    • Dor Askayo's avatar
      xwayland: clear pixmaps after creation in rootless mode · 0e9a0c20
      Dor Askayo authored and Michel Dänzer's avatar Michel Dänzer committed
      When a pixmap is created with a backing FBO, the FBO should be cleared
      to avoid rendering uninitialized memory. This could happen when the
      pixmap is rendered without being filled in its entirety.
      One example is when a top-level window without a background is
      resized. The pixmap would be reallocated to prepare for more pixels,
      but uninitialized memory would be rendered in the resize offset until
      the client sends a frame that fills these additional pixels.
      Another example is when a new top-level window is created without a
      background. Uninitialized memory would be rendered after the pixmap is
      allocated and before the client sends its first frame.
      This issue is only apparent in OpenGL implementations that don't zero
      the VRAM of allocated buffers by default, such as RadeonSI.
      Signed-off-by: Dor Askayo's avatarDor Askayo <dor.askayo@gmail.com>
      Closes: #636
      Reviewed-by: Michel Dänzer's avatarMichel Dänzer <mdaenzer@redhat.com>
  18. 06 Nov, 2019 1 commit
  19. 05 Nov, 2019 1 commit