diff --git a/index.md b/index.md
index 6762e67ba4b00e04e49287c64b9b7e4c5010a242..fd786133f3322472185f0a7bdfb05230d5238a54 100644
--- a/index.md
+++ b/index.md
@@ -22,7 +22,7 @@ On Android Monado comes with support for the built in IMU of most smartphones to
 enable 3DoF experiences, similar to Google Cardboard.
 
 On Windows, mostly simulated HMD and controller drivers are usable. Direct Mode
-acces for existing HMDs when not using NDA APIs remains a major blocker.
+access for existing HMDs when not using NDA APIs remains a major blocker.
 
 ## Important links
 
@@ -35,7 +35,7 @@ acces for existing HMDs when not using NDA APIs remains a major blocker.
 ## Highlights
 
 * [Officially an OpenXR conformant implementation](https://www.collabora.com/news-and-blog/news-and-events/monado-2100-officially-conformant-openxr-implementation.html) of the [OpenXR API](https://www.khronos.org/openxr)
-  * Supports Vulkan, OpenGL (ES), D3D11 (Windows only), D3D12 (Windows only), and Headless applications
+  * Supports Vulkan, OpenGL & ES, D3D11 (Windows only), D3D12 (Windows only), and Headless applications
   * Full support for Local, Stage, Local Floor, and Action space relations
   * Action based input
   * OpenXR Extensions:
@@ -58,7 +58,7 @@ acces for existing HMDs when not using NDA APIs remains a major blocker.
   * Cardboard viewer
 * XR Compositor
   * [Direct mode on AMD, NVidia and Intel GPUs]({% link direct-mode.md %})
-  * Mesh based distortion with generators for various suopported HMDs such as Vive/Index parameters, Windows Mixed Reality, OpenHMD's Panotools
+  * Mesh based distortion with generators for various supported HMDs such as Vive/Index parameters, Windows Mixed Reality, OpenHMD's Panotools
   * Supports multiple simultaneous projection layers and quad layers
 * Driver framework allowing easy integration of existing drivers
   * Out of the box support for multiple XR devices with open source drivers