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Split direct mode back ends

Lubosz Sarnecki requested to merge lubosz/monado:split-direct-backends into master

This series of patches splits the RandR and the NVIDIA window back ends for direct into two separate C files, while creating a new one for common code. This way both back ends are more isolated, which will be beneficial for the build going forward and the differences between both are more apparent.

Tested on AMD and NVIDIA, the old funcionality was preserved.

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