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## What Monado does not provide
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* A fully featured replacement driver for all HMD hardware. Using OpenHMD drivers, it suffers the same limitations as OpenHMD. However there is experimental support for libsurvive providing positional tracking for the Vive, and a simple native OSVR HDK is also included. Implementation for optical positional tracking is under heavy development.
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* A fully featured replacement driver for all HMD hardware. Using OpenHMD drivers, it suffers the same limitations as OpenHMD. However there is experimental support for libsurvive providing positional tracking for the Vive, and a simple native driver for the OSVR HDK is also included. An implementation for optical positional tracking that will ultimately be able to track various devices is under heavy development.
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* A drop in replacement for other VR runtimes or SDKs. To use an application with Monado, it has to be developed for using the OpenXR API.
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* Examples of applications for Linux that use OpenHMD: Godot games that include the godot-openxr addon (currently none). You can help by writing an OpenXR application.
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* Translation layers for other APIs to OpenXR might be implemented. For example OpenComposite (formerly OpenOVR) is a candidate for running existing OpenVR/SteamVR content on OpenXR/Monado once it implements an OpenXR backend.
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