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Updated date
Draft: c/client: Try to flush d3d12 before destroying.
!1511
· created
Sep 23, 2022
by
Rylie Pavlik
Closed
1
updated
Nov 08, 2022
Draft: d/ns: update Moses's distortion method
!1068
· created
Jan 03, 2022
by
Moses Turner
Closed
2
updated
Oct 16, 2022
Draft: use abstract namespace socket
!558
· created
Oct 14, 2020
by
Christoph Haag
Closed
2
updated
Oct 13, 2022
quad layer rendering in compute shader
!1365
· created
Jun 01, 2022
by
Christoph Haag
needs-changelog
waiting-for-changes
Closed
18
updated
Sep 30, 2022
cmake: Link drv_ht and drv_cemu in targets/common instead of vive and survive drivers
!1504
· created
Sep 21, 2022
by
Moses Turner
Closed
0
updated
Sep 21, 2022
Draft: Rearrange layer renderer layers
!1414
· created
Jul 18, 2022
by
Bjorn Swenson
Closed
4
updated
Aug 31, 2022
d/remote: Don't hog the CPU
!1471
· created
Aug 24, 2022
by
Christoph Haag
waiting-for-changes
Closed
2
updated
Aug 24, 2022
Draft: Win gl
!939
· created
Oct 15, 2021
by
Rylie Pavlik
Closed
1
updated
Aug 22, 2022
a/vk: Fix warnings
!1436
· created
Jul 29, 2022
by
Jakob Bornecrantz
Closed
2
updated
Aug 09, 2022
Draft: os_realtime_get_ns on win32
!1438
· created
Jul 29, 2022
by
Moses Turner
Closed
0
updated
Aug 09, 2022
a/util: Add a general helper for C++ impls, and specific helper for pacing.
!1150
· created
Mar 03, 2022
by
Rylie Pavlik
needs-discussion
Closed
7
updated
Aug 08, 2022
Draft: Better hand simulation
!1430
· created
Jul 27, 2022
by
Moses Turner
Closed
0
updated
Aug 01, 2022
Draft: Adding onnxruntime to the CI, don't look at this
!1391
· created
Jun 21, 2022
by
Moses Turner
Closed
0
updated
Jun 21, 2022
Implement XR_KHR_win32_convert_performance_counter_time
!1374
· created
Jun 09, 2022
by
Julian Petrov
Closed
0
updated
Jun 10, 2022
Draft: RFC: Autoprobing data sources (frameservers)
!945
· created
Oct 22, 2021
by
Mateo de Mayo
Closed
1
updated
Jun 08, 2022
c/client: Add protected content flag when create EGL images.
!1370
· created
Jun 08, 2022
by
zhibin wang
Closed
0
updated
Jun 08, 2022
Draft: comp: Add sample compositor main stubs with some docs
!966
· created
Nov 04, 2021
by
Rylie Pavlik
Closed
1
updated
May 28, 2022
Draft: D3d comp semaphore
!1338
· created
May 24, 2022
by
Rylie Pavlik
Closed
1
updated
May 26, 2022
New calibration format
!980
· created
Nov 10, 2021
by
Mateo de Mayo
Closed
6
updated
May 24, 2022
Draft: Resolve "multi_compositor_layer_begin asssertion failure if wait thread hasn't run yet for previous frame"
!1321
· created
May 20, 2022
by
Rylie Pavlik
Closed
0
updated
May 20, 2022
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