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Improve WMR pose conversions

Mateo de Mayo requested to merge mateosss/monado:mateosss/wmr-imu2eyes into main

This comes after discussing some pose corrections needed for hand tracking like sending the SLAM-tracked IMU pose to the middle of the eyes, or the left cam pose to the same place.

Hopefully, the way poses/transforms are handled now is clearer. The idea is to keep everything in WMR coordinates as much as we can, and only use a handful of transforms (precomputed in a specific function) for doing WMR-to-OpenXR conversions.

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