- 11 Jan, 2022 1 commit
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Christoph Haag authored
Context: https://github.com/mesonbuild/meson/issues/4717 Using a directory directory as input in a custom_target was deprecated and printed the message "This will become a hard error in the future." It did become a hard error now. Fixes error ../src/xrt/targets/steamvr_drv/meson.build:52:0: ERROR: File resources does not exist. on meson 0.61.0
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- 20 Jan, 2021 2 commits
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Christoph Haag authored
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Christoph Haag authored
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- 09 Nov, 2020 1 commit
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v3: targets: Add Monado-SteamVR driver target st/ovrd: Add OpenVR driver header build: Factor out sdl hack into lib_sdl2_hack and update steamvr build build: Revert lib_sdl2_refactor steamvr: Emulate Index Controller by default steamvr: Use oxr_handle_destroy instead of exposing oxr_instance_destroy steamvr: don't use oxr internals steamvr: communicate 3dof tracking to steamvr steamvr: use util functions for device assignment and tracking origin setup steamvr: Install plugin to <prefix>/share/steamvr-monado steamvr: Use thread for updating poses every 1ms Makes a big difference for the Index @144Hz on the vive driver. Still somewhat choppy on survive driver - prediction should solve it. Main-author: Christoph Haag <christoph.haag@collabora.com> Co-author: Jakob Bornecrantz <jakob@collabora.com>
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