Commit 7bf461cf authored by Eric Anholt's avatar Eric Anholt

Add the precompile flag for V3D shader-db runs.

Reviewed-by: Eric Engestrom's avatarEric Engestrom <eric@engestrom.ch>
parent 5ab7670f
......@@ -582,6 +582,7 @@ main(int argc, char **argv)
addenv("ST_DEBUG", "precompile");
addenv("R600_DEBUG", "precompile");
addenv("FD_MESA_DEBUG", "shaderdb");
addenv("V3D_DEBUG", "precompile");
const char *client_extensions = eglQueryString(EGL_NO_DISPLAY,
EGL_EXTENSIONS);
......
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