• Timothy Arceri's avatar
    shader-db: simplify and improve SSO handling · 372703f3
    Timothy Arceri authored
    This does two things:
    1. Allows cross shader optimisations to be preformed on SSO
       programs that contain more than one stage (seems like I
       don't have any of these in my shader-db collection).
    2. Allows us to write compilation errors to stderr. With this
       change I discovered a Deus Ex: MD shader was failing to
       compile (I've reported it to Feral).
    Reviewed-by: Kenneth Graunke's avatarKenneth Graunke <kenneth@whitecape.org>
run.c 35.5 KB