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  • Timothy Arceri's avatar
    shader-db: simplify and improve SSO handling · 372703f3
    Timothy Arceri authored
    
    
    This does two things:
    
    1. Allows cross shader optimisations to be preformed on SSO
       programs that contain more than one stage (seems like I
       don't have any of these in my shader-db collection).
    
    2. Allows us to write compilation errors to stderr. With this
       change I discovered a Deus Ex: MD shader was failing to
       compile (I've reported it to Feral).
    
    Reviewed-by: Kenneth Graunke's avatarKenneth Graunke <kenneth@whitecape.org>
    372703f3