Commit e1bc6ea6 authored by Marek Olšák's avatar Marek Olšák

shader_runner: don't abort on atomic counter subtest failure

Reviewed-by: 's avatarDave Airlie <airlied@redhat.com>
parent c878a27d
Pipeline #38630 passed with stage
......@@ -4020,13 +4020,13 @@ piglit_display(void)
"probe atomic counter buffer %u %u %s %u",
&ux, &uy, s, &uz) == 4) {
if (!probe_atomic_counter(ux, uy, s, uz, true)) {
piglit_report_result(PIGLIT_FAIL);
result = PIGLIT_FAIL;
}
} else if (sscanf(line,
"probe atomic counter %u %s %u",
&ux, s, &uy) == 3) {
if (!probe_atomic_counter(0, ux, s, uy, false)) {
piglit_report_result(PIGLIT_FAIL);
result = PIGLIT_FAIL;
}
} else if (sscanf(line, "probe ssbo uint %d %d %s 0x%x",
&x, &y, s, &z) == 4) {
......
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