-
When GL_VERTEX_PROGRAM_POINT_SIZE is enabled the vertex shader should be able to write to gl_PointSize to change the size of a point. This simple test sets the size to 16 in the shader and verifies that the point is large.
fd4955bd
When GL_VERTEX_PROGRAM_POINT_SIZE is enabled the vertex shader should be able to write to gl_PointSize to change the size of a point. This simple test sets the size to 16 in the shader and verifies that the point is large.