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Lina Versace authored
This directory contained a single test, gles2_shader_runner, that was never used. It was a failed artifact from the time when we were scrambling to discover how to support GLES2 in piglit. Instead, GLES functionality has been added to the real shader runner, tests/shaders/shader_runner.c. In the future, any tests specific to GLES2 should go into the directory tests/spec/gles-2.0, just as we do for all other GL versions. Signed-off-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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