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Francisco Jerez authored
Define a variant of piglit_compile_shader_text() that doesn't call piglit_report_result() on failure killing the program, which is quite annoying for tests that expect a compilation to fail and for tests that are structured in a number of subtests, because a single sub-test failing to compile a shader will prevent the remaining tests from running. I guess this would ideally be the default behavior of piglit_compile_shader_text(), but with >300 callers in tree it seems rather difficult to change at this stage. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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