quick-shader.py output differs each build
Mesa CI is having issues with piglit because it seems the set of tests run changes on each build. I'm having a hard time visualizing the diff, but the diff after this command sequence should be empty:
touch tests/quick_shader.py
ninja
gzip -dc tests/quick_shader.xml.gz > a
touch tests/quick_shader.py
ninja
gzip -dc tests/quick_shader.xml.gz > b
diff -u a b