- 19 Dec, 2014 1 commit
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Dylan Baker authored
Patch b59ff71e was supposed to fix os.makedirs exceptions, but falls short because of a missing else statement that causes all of the caught exceptions to fall back to raise. This corrects, it also pulls the duplicate functions out into a shared module. v2: - remove accidentally included hunk (Mark) v3: - Actually include the modules directory in the commit (Mark) Signed-off-by:
Dylan Baker <dylanx.c.baker@intel.com> Reviewed-by:
Mark Janes <mark.a.janes@intel.com>
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- 09 Dec, 2014 1 commit
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Vinson Lee authored
Fix build errors with Python < 2.7. Signed-off-by:
Vinson Lee <vlee@freedesktop.org>
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- 01 Dec, 2014 1 commit
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Dylan Baker authored
Removes use of class and puts templates in the templates directory. Signed-off-by:
Dylan Baker <dylanx.c.baker@intel.com>
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- 29 Jul, 2013 1 commit
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Dylan Baker authored
Signed-off-by:
Dylan Baker <baker.dylan.c@gmail.com> Reviewed-by:
Chad Versace <chad.versace@linux.intel.com>
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- 13 Jan, 2012 1 commit
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Ian Romanick authored
These generators create two kinds of tests. The first verifies that pre- and post-increment/decrement operations cannot be assignment targets. These look like: uniform float u; varying vec4 v; void main() { float t = u; ++t = float(v.x); gl_FragColor = vec4(t, v.yzw); } The second kind of test verifies that pre- and post-increment/decrement operations cannot be used for function 'out' parameters. These look like: uniform ivec4 u; attribute vec4 v; void f(out ivec4 p) { p = ivec4(v); } void main() { ivec4 t = u; f(t--); gl_Position = vec4(t); } Function 'inout' parameters are not explicitly tested. A test is generated for both vertex and fragment targets for each int and float vector or scalar datatype. Matrix types and GLSL 1.30 unsigned types are not tested. Signed-off-by:
Ian Romanick <ian.d.romanick@intel.com> Reviewed-by:
Paul Berry <stereotype441@gmail.com>
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