1. 11 Jan, 2012 1 commit
  2. 04 Jun, 2011 2 commits
  3. 02 Jun, 2011 3 commits
    • Chad Versace's avatar
      hiz: Add tests for depth and stencil test simulatnesouly enabled for various FBO's · cb880cc7
      Chad Versace authored
      
      
      Add the following tests:
          hiz-depth-stencil-test-fbo-d0-s8
          hiz-depth-stencil-test-fbo-d24-s0
          hiz-depth-stencil-test-fbo-d24-s8
          hiz-depth-stencil-test-fbo-d24s8
      
      These tests' goal is to check for for undefined GPU behavior when stencil
      read/writes are accidentally enabled in hardware when no stencil buffer is
      present, and analogously for depth read/writes when no depth buffer is
      present.
      Signed-off-by: chadversary's avatarChad Versace <chad@chad-versace.us>
      cb880cc7
    • Chad Versace's avatar
      hiz: Add tests for stencil buffer reads · 60cf489a
      Chad Versace authored
      
      
      Add the following tests:
          hiz-stencil-read-fbo-d0-s8.c
          hiz-stencil-read-fbo-d24-s8.c
          hiz-stencil-read-fbo-d24s8.c
          hiz-stencil-read-window-depth0.c
          hiz-stencil-read-window-depth1.c
      
      These tests check that stencil reads work correctly when rendering to
      various framebuffer configurations, including FBO's and window
      framebuffers.
      Signed-off-by: default avatarChad Versace <chad.versace@intel.com>
      60cf489a
    • Chad Versace's avatar
      hiz: Add tests for stencil test · 763dec4b
      Chad Versace authored
      
      
      Add the following tests:
          hiz-stencil-test-fbo-d0-s8
          hiz-stencil-test-fbo-d24-s8
          hiz-stencil-test-fbo-d24s8
          hiz-stencil-test-window-depth0
          hiz-stencil-test-window-depth1
      
      These tests check that stencil test works correctly when rendering to
      various framebuffer configurations, including FBO's and window
      framebuffers.
      Signed-off-by: default avatarChad Versace <chad.versace@intel.com>
      763dec4b
  4. 13 May, 2011 1 commit
  5. 29 Apr, 2011 1 commit
  6. 28 Apr, 2011 3 commits
  7. 07 Mar, 2011 1 commit
  8. 26 Feb, 2011 1 commit
  9. 25 Feb, 2011 1 commit
  10. 17 Feb, 2011 1 commit
    • Marek Olšák's avatar
      Import GLEW · 9ecf09ac
      Marek Olšák authored
      Discussed on IRC.
      
      Finally we have headers for OpenGL 4.1 and all the extensions released
      to this day.
      9ecf09ac
  11. 16 Jul, 2009 1 commit
  12. 30 Apr, 2009 1 commit
  13. 18 Mar, 2009 1 commit
  14. 26 Feb, 2009 1 commit
  15. 06 Nov, 2008 1 commit
    • Nicolai Hähnle's avatar
      Fixes for Cygwin by Yaakov · c6d12e0d
      Nicolai Hähnle authored
      This patch fixes a few issues with piglet on Cygwin/X (which uses Mesa
      for OpenGL):
      
      1) Cygwin requires that all dependencies be explicitly passed in
      dependency order during linking.  This means that static libraries must
      precede the shared libraries on which they depend.
      
      2) Cygwin defines log2 as a macro instead of a function.
      
      3) Cygwin doesn't provide lspci(8).
      c6d12e0d
  16. 01 Aug, 2008 1 commit
  17. 12 Jul, 2008 1 commit
  18. 29 Jun, 2008 1 commit
  19. 13 Jun, 2008 1 commit
  20. 01 Jun, 2008 1 commit
    • Nicolai Hähnle's avatar
      New test: texturing/texrect-many · c00c294c
      Nicolai Hähnle authored
      This test uses the maximum number of texture_rectangle textures simultaneously.
      
      The current R300 driver fails this test because it generates unnecessary
      texture indirections for rectangle textures.
      c00c294c
  21. 19 Mar, 2008 1 commit
    • Emma Anholt's avatar
      Add a test for ARB_texture_cube_map · fae77c78
      Emma Anholt authored
      This test has seen only limited testing.  The GM945 driver fails in the
      expected way from code inspection.  More concerning is that Mesa software
      appears to select a mipmap one level smaller than it should.
      fae77c78
  22. 28 Feb, 2008 1 commit
  23. 25 Mar, 2007 1 commit