diff --git a/tests/all.tests b/tests/all.tests index d03f3050d8d7459599d890f10c1efdee52e2faaf..6bc4da7e9773f203b17daad765c25257a1de54fa 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -676,6 +676,8 @@ add_otherglslparsertest('glsl2/swiz-01.vert', 'pass') add_otherglslparsertest('glsl2/swiz-02.vert', 'fail') add_otherglslparsertest('glsl2/tex_rect-01.frag', 'pass') add_otherglslparsertest('glsl2/tex_rect-02.frag', 'fail') +add_otherglslparsertest('glsl2/uniform-01.vert', 'pass') +add_otherglslparsertest('glsl2/uniform-02.vert', 'fail') add_otherglslparsertest('glsl2/void-01.vert', 'fail') # All the GST shaders should pass. diff --git a/tests/glslparsertest/glsl2/uniform-01.vert b/tests/glslparsertest/glsl2/uniform-01.vert new file mode 100644 index 0000000000000000000000000000000000000000..2b0499c3832c4d84bfa80269e8502a8c17687b5d --- /dev/null +++ b/tests/glslparsertest/glsl2/uniform-01.vert @@ -0,0 +1,3 @@ +/* PASS */ +#version 120 +uniform vec2 a = vec2(1.0, 2.0); diff --git a/tests/glslparsertest/glsl2/uniform-02.vert b/tests/glslparsertest/glsl2/uniform-02.vert new file mode 100644 index 0000000000000000000000000000000000000000..2c2edd551c5b314e794fd8769965dc2227befb1a --- /dev/null +++ b/tests/glslparsertest/glsl2/uniform-02.vert @@ -0,0 +1,2 @@ +/* FAIL - uniform initializers not allowed in GLSL 1.10 */ +uniform vec2 a = vec2(1.0, 2.0);