diff --git a/tests/all.tests b/tests/all.tests
index d03f3050d8d7459599d890f10c1efdee52e2faaf..6bc4da7e9773f203b17daad765c25257a1de54fa 100644
--- a/tests/all.tests
+++ b/tests/all.tests
@@ -676,6 +676,8 @@ add_otherglslparsertest('glsl2/swiz-01.vert', 'pass')
 add_otherglslparsertest('glsl2/swiz-02.vert', 'fail')
 add_otherglslparsertest('glsl2/tex_rect-01.frag', 'pass')
 add_otherglslparsertest('glsl2/tex_rect-02.frag', 'fail')
+add_otherglslparsertest('glsl2/uniform-01.vert', 'pass')
+add_otherglslparsertest('glsl2/uniform-02.vert', 'fail')
 add_otherglslparsertest('glsl2/void-01.vert', 'fail')
 
 # All the GST shaders should pass.
diff --git a/tests/glslparsertest/glsl2/uniform-01.vert b/tests/glslparsertest/glsl2/uniform-01.vert
new file mode 100644
index 0000000000000000000000000000000000000000..2b0499c3832c4d84bfa80269e8502a8c17687b5d
--- /dev/null
+++ b/tests/glslparsertest/glsl2/uniform-01.vert
@@ -0,0 +1,3 @@
+/* PASS */
+#version 120
+uniform vec2 a = vec2(1.0, 2.0);
diff --git a/tests/glslparsertest/glsl2/uniform-02.vert b/tests/glslparsertest/glsl2/uniform-02.vert
new file mode 100644
index 0000000000000000000000000000000000000000..2c2edd551c5b314e794fd8769965dc2227befb1a
--- /dev/null
+++ b/tests/glslparsertest/glsl2/uniform-02.vert
@@ -0,0 +1,2 @@
+/* FAIL - uniform initializers not allowed in GLSL 1.10 */
+uniform vec2 a = vec2(1.0, 2.0);