Commit a406d467 authored by Ian Romanick's avatar Ian Romanick

asmparsertest: Use vertex program reserved words in a fragment program

parent 1cec2f48
......@@ -377,6 +377,7 @@ asmparsertest['ARBfp1.0/precision_hint-02.txt'] = PlainExecTest([testBinDir + 'a
asmparsertest['ARBfp1.0/precision_hint-03.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/precision_hint-03.txt'])
asmparsertest['ARBfp1.0/precision_hint-04.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/precision_hint-04.txt'])
asmparsertest['ARBfp1.0/precision_hint-05.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/precision_hint-05.txt'])
asmparsertest['ARBfp1.0/reserved_words-01.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/reserved_words-01.txt'])
asmparsertest['ARBfp1.0/result-01.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/result-01.txt'])
asmparsertest['ARBfp1.0/result-02.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/result-02.txt'])
asmparsertest['ARBfp1.0/result-03.txt'] = PlainExecTest([testBinDir + 'asmparsertest', 'ARBfp1.0', 'tests/asmparsertest/shaders/ARBfp1.0/result-03.txt'])
......
!!ARBfp1.0
TEMP ADDRESS;
TEMP ARL;
TEMP EXP;
TEMP LOG;
TEMP vertex;
TEMP DDX;
TEMP DDY;
TEMP PK2H;
TEMP PK2US;
TEMP PK4B;
TEMP PK4UB;
TEMP SEQ;
TEMP SFL;
TEMP SGT;
TEMP SLE;
TEMP SNE;
TEMP STR;
TEMP TXD;
TEMP UP2H;
TEMP UP2US;
TEMP X2D;
MOV ADDRESS, fragment.texcoord[0];
MOV ARL, fragment.texcoord[0];
MOV EXP, fragment.texcoord[0];
MOV LOG, fragment.texcoord[0];
MOV vertex, fragment.texcoord[0];
MOV DDX, fragment.texcoord[0];
MOV DDY, fragment.texcoord[0];
MOV PK2H, fragment.texcoord[0];
MOV PK2US, fragment.texcoord[0];
MOV PK4B, fragment.texcoord[0];
MOV PK4UB, fragment.texcoord[0];
MOV SEQ, fragment.texcoord[0];
MOV SFL, fragment.texcoord[0];
MOV SGT, fragment.texcoord[0];
MOV SLE, fragment.texcoord[0];
MOV SNE, fragment.texcoord[0];
MOV STR, fragment.texcoord[0];
MOV TXD, fragment.texcoord[0];
MOV UP2H, fragment.texcoord[0];
MOV UP2US, fragment.texcoord[0];
MOV X2D, fragment.texcoord[0];
END
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