Commit 21f70661 authored by Emma Anholt's avatar Emma Anholt
Browse files

arb_es2_compatibility: New test for SHADER_COMPILER always being set.

parent a0e45f72
......@@ -945,6 +945,7 @@ arb_es2_compatibility = Group()
spec['ARB_ES2_compatibility'] = arb_es2_compatibility
add_plain_test(arb_es2_compatibility, 'arb_es2_compatibility-depthrangef')
add_plain_test(arb_es2_compatibility, 'arb_es2_compatibility-maxvectors')
add_plain_test(arb_es2_compatibility, 'arb_es2_compatibility-shadercompiler')
add_plain_test(arb_es2_compatibility, 'arb_es2_compatibility-releaseshadercompiler')
# Group ARB_shader_texture_lod
......
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file arb_es2_compatibility-shadercompiler.c
*
* Tests desktop GL with GL_ARB_ES2_compatibility always reports
* SHADER_COMPILER being present.
*/
#include "piglit-util.h"
int piglit_width = 100, piglit_height = 100;
int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
enum piglit_result
piglit_display(void)
{
return PIGLIT_FAILURE;
}
void
piglit_init(int argc, char **argv)
{
GLint shadercompiler;
if (!GLEW_VERSION_2_0) {
printf("Requires OpenGL 2.0\n");
piglit_report_result(PIGLIT_SKIP);
}
if (!GLEW_ARB_ES2_compatibility) {
printf("Requires ARB_ES2_compatibility\n");
piglit_report_result(PIGLIT_SKIP);
}
glGetIntegerv(GL_SHADER_COMPILER, &shadercompiler);
assert(!glGetError());
if (!shadercompiler)
piglit_report_result(PIGLIT_FAILURE);
else
piglit_report_result(PIGLIT_SUCCESS);
}
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