Commit 06525758 authored by Dave Airlie's avatar Dave Airlie Committed by Dave Airlie

arb_texture_cube_map_array: check for teximage3d invalid values.

This tests teximage3d returns invalid values for width != height
and depth not divisible by 6.
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent 342179ad
......@@ -10,3 +10,4 @@ link_libraries (
)
piglit_add_executable (arb_texture_cube_map_array-cubemap cubemap.c)
piglit_add_executable (arb_texture_cube_map_array-teximage3d-invalid-values teximage3d-invalid-values.c)
/* Copyright © 2012 Red Hat.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/** @file teximage3d-invalid-values
*
* From the GL_ARB_texture_cube_map_array spec:
*
* TexImage3D generates the error INVALID_VALUE if <target> is
* TEXTURE_CUBE_MAP_ARRAY_ARB and <depth> is not a multiple of 6.
* TexImage3D generates the error INVALID_VALUE if <target> is
* TEXTURE_CUBE_MAP_ARRAY_ARB and <width> and <height> are not equal.
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_MAIN(
32 /*window_width*/,
32 /*window_height*/,
GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA)
enum piglit_result
piglit_display(void)
{
return PIGLIT_FAIL; /* UNREACHED */
}
void
piglit_init(int argc, char **argv)
{
GLuint tex;
char *data = NULL;
piglit_require_extension("GL_ARB_texture_cube_map_array");
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, tex);
/* multiple of 6 depth tests */
/* less than 6 */
glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGB, 64, 64, 4, 0, GL_RGB, GL_FLOAT, data);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
piglit_report_result(PIGLIT_FAIL);
/* greater than 6 */
glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGB, 64, 64, 14, 0, GL_RGB, GL_FLOAT, data);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
piglit_report_result(PIGLIT_FAIL);
/* different w/h */
glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_RGB, 64, 14, 6, 0, GL_RGB, GL_FLOAT, data);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
piglit_report_result(PIGLIT_FAIL);
piglit_report_result(PIGLIT_PASS);
}
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment