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Michał Król authored
We only need four vertices to draw a quad with GL_TRIANGLE_STRIP primitive. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <!409>
def47501
We only need four vertices to draw a quad with GL_TRIANGLE_STRIP primitive. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <!409>