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Dave Airlie authored
This one is wierd since you give glTexImage3D layers * 6, but textureSize reports back layers on its own. Tested and passes on nvidia 295.59. Signed-off-by: Dave Airlie <airlied@redhat.com>
ddee8cc4
This one is wierd since you give glTexImage3D layers * 6, but
textureSize reports back layers on its own.
Tested and passes on nvidia 295.59.
Signed-off-by: Dave Airlie <airlied@redhat.com>