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Ian Romanick authored
The flag can be used with OpenGL 3.0+, but the implementation can still reject it. If it does, it must produce a particular GLX error. Both AMD's and NVIDIA's closed-source drivers pass this test. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
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