-
Alejandro Piñeiro authored
This method would allow to use source files in the common shader_test format by tests that are not the shader_runner. This is useful if we want to implement a custom test based on the info at shader_test, but without adding that custom support to shader_runner. And it is specially useful for custom tests that we want to test on GLSL and SPIR-V. It is worth to note that although the method loads "shader_test" files, for those custom tests make more sense to call them "shader_source" files, as for those, the file would work as just the source. v2: fix memory leak (Antia Puentes) Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
606e40b2