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Update cube map tests to ensure cube map textures are cube complete before querying them. Querying a cube map which is not cube complete should set INVALID_OPERATION as per the OpenGL 4.6 Core spec: "An INVALID_OPERATION error is generated if the effective target is TEXTURE_CUBE_MAP or TEXTURE_CUBE_MAP_ARRAY, and the texture object is not cube complete or cube array complete, respectively." Reviewed-by: Arthur Huillet <ahuillet@nvidia.com> Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
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