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Ian Romanick authored
The i915 docs say that the base texture coordinate is used for the upper left corner, and the other corners get T+(0,1), T+(1,0), and T+(1,1). This seems weird, but if it's true, this will trip it up.
0e9e8bce
The i915 docs say that the base texture coordinate is used for the upper left corner, and the other corners get T+(0,1), T+(1,0), and T+(1,1). This seems weird, but if it's true, this will trip it up.