• Eric Anholt's avatar
    shaders: Don't lose the param binding swizzle for single params. · 84db95bf
    Eric Anholt authored
    Multiple item params are OK because we don't allow swizzles for them
    (in case you do array access to hit their elements, for example).  For
    singles, though, using the swizzle can cut down on storage, we do want
    to allow a swizzled use of another param.
    
    Fixes OGLC texRect.c.
    84db95bf
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