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mesa
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Created date
misc math cleanups
!24003
· created
Jul 05, 2023
by
Erik Faye-Lund
mesa
Merged
4
updated
Jul 06, 2023
util: Move src/compiler/glsl/list.h to src/util/exec_list.h
!23983
· created
Jul 04, 2023
by
Yonggang Luo
GLSL
NIR
intel
mesa
meson
util
Closed
3
updated
Jul 05, 2023
mesa/nir: sampler/image tracking
!23928
· created
Jun 29, 2023
by
Mike Blumenkrantz
NIR
mesa
Closed
14
updated
Jul 05, 2023
vbo: correctly restore _VaryingInputs for display list fast path
!23796
· created
Jun 22, 2023
by
Marek Olšák
mesa
Merged
1
updated
Jul 18, 2023
mesa/arbprog: fix compile errors
!23644
· created
Jun 14, 2023
by
Christian Gmeiner
mesa
Merged
3
updated
Jun 15, 2023
mesa: automatically detect gallium-xa
!23581
· created
Jun 11, 2023
by
Adam Joseph
mesa
meson
4
updated
Jun 20, 2023
mesa: automatically detect gallium-xa
!23580
· created
Jun 11, 2023
by
Adam Joseph
mesa
Closed
0
updated
Jun 11, 2023
mesa/st: discard whole resource when mapping drawpixels texture
!23546
· created
Jun 09, 2023
by
Lucas Stach
mesa
Merged
1
updated
Jun 11, 2023
st/glsl: move linking code to the same st file
!23541
· created
Jun 09, 2023
by
Timothy Arceri
GLSL
mesa
Merged
2
updated
Jun 13, 2023
nir: misc imm cleanups
!23461
· created
Jun 06, 2023
by
Erik Faye-Lund
AMD common
NIR
RADV
d3d12
dozen
mesa
radeonsi
zink
Merged
15
updated
Jun 15, 2023
nir: add nir_[fui]gt_imm and nir_[fui]le_imm helpers
!23460
· created
Jun 06, 2023
by
Erik Faye-Lund
Needs merge
AMD common
ANV
NIR
RADV
d3d12
dozen
gallium
intel
mesa
r600
radeonsi
v3d
Merged
19
updated
Jun 15, 2023
mapi: Drop dynamic dispatch stub generation.
!23451
· created
Jun 05, 2023
by
Emma Anholt
mapi
mesa
meson
Merged
4
updated
Aug 08, 2023
compiler: decouple glsl_types.* from src/mesa/* and src/compiler/glsl/*
!23420
· created
Jun 04, 2023
by
Yonggang Luo
GLSL
mesa
Merged
10
updated
Oct 26, 2023
treewide: Replace the usage of PIPE_SHADER_* enum values with MESA_SHADER_* enum values and rename gl_shader_stage to mesa_shader_stage
!23412
· created
Jun 03, 2023
by
Yonggang Luo
GLSL
NIR
gallium
mesa
0
updated
Mar 19, 2024
mesa/main: fix distance attenuation calculation in ffvertex
!23404
· created
Jun 02, 2023
by
Charmaine Lee
mesa
Merged
8
updated
Jun 06, 2023
nir: generate nir_{cmp}_imm variants
!23393
· created
Jun 02, 2023
by
Erik Faye-Lund
AMD common
ANV
NIR
SPIR-V
d3d12
dozen
etnaviv
freedreno
gallium
hasvk
intel
mesa
panfrost
r600
radeonsi
release-maintainer
v3dv
zink
Merged
1
7
updated
Jun 06, 2023
treewide: use uint64_t / (u)intptr_t in image address calculations
!23389
· created
Jun 02, 2023
by
Marek Olšák
gallium
mesa
util
Merged
7
updated
Jun 07, 2023
compiler: Rename shader_prim to mesa_prim and replace all usage of pipe_prim_type with mesa_prim
!23369
· created
Jun 01, 2023
by
Yonggang Luo
AMD common
ANV
GLSL
NIR
RADV
SPIR-V
TGSI
asahi
crocus
d3d12
docs
dozen
etnaviv
freedreno
gallium
i915g
intel-vec4
iris
lavapipe
lima
llvmpipe
mesa
nine
nouveau
nv30
nv50
nvc0
panfrost
r300
r600
radeon
radeonsi
softpipe
svga
turnip
v3d
v3dv
vc4
virgl
zink
Merged
16
updated
Aug 22, 2023
mesa: Fallthrough GL_SRB_DECODE_ARB pname
!23363
· created
Jun 01, 2023
by
Michael Skorokhodov
mesa
Merged
2
updated
Jun 01, 2023
mesa: fix glBitmap in display lists when width <= 0 || height <= 0
!23335
· created
May 31, 2023
by
Marek Olšák
mesa
Merged
1
updated
Jun 15, 2023
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