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mesa
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Created date
nir_lower_mem_access_bit_sizes: Fix write-mask-constrained 3-byte stores as atomics
!26034
· created
Nov 03, 2023
by
Jesse Natalie
NIR
OpenCL
Merged
17
updated
Nov 20, 2023
nir: add info.fs.require_full_quads
!26026
· created
Nov 03, 2023
by
Daniel Schürmann
NIR
Merged
7
updated
Nov 22, 2023
nir/loop_analyze: Fix inverted condition handling in iterations calculation
!26024
· created
Nov 03, 2023
by
Sviatoslav Peleshko
NIR
Merged
1
4
updated
Nov 07, 2023
nir: don't take the derivative of the array index in `nir_lower_tex`
!26012
· created
Nov 02, 2023
by
Antonino Maniscalco
NIR
Merged
3
updated
Nov 04, 2023
ttn: Set sample shading for sample ID reads
!26011
· created
Nov 02, 2023
by
Alyssa Rosenzweig
Needs review
NIR
TGSI
gallium
Merged
4
updated
Nov 05, 2023
nir: fix inserting the break instruction for partial loop unrolling
!26009
· created
Nov 02, 2023
by
Samuel Pitoiset
NIR
Merged
1
2
updated
Nov 07, 2023
radeonsi: fix compute blit shader compilation when use aco
!25990
· created
Nov 01, 2023
by
Qiang Yu
ACO
AMD common
NIR
RADV
radeonsi
Merged
43
updated
Nov 20, 2023
nir: I/O vector access improvements
!25916
· created
Oct 26, 2023
by
Faith Ekstrand
ANV
NIR
RADV
SPIR-V
d3d12
freedreno
gallium
hasvk
intel-vec4
ir3
lavapipe
mesa
nouveau
r600
turnip
v3d
v3dv
zink
7
updated
Apr 03, 2024
nir: Misc. subgroup lowering improvements
!25894
· created
Oct 25, 2023
by
Faith Ekstrand
NIR
RADV
freedreno
ir3
radeon
radeonsi
Merged
19
updated
Oct 30, 2023
compiler: Implement num_mesh_vertices_per_primitive to match u_vertices_per_prim and then rename to mesa_vertices_per_prim
!25880
· created
Oct 25, 2023
by
Yonggang Luo
AMD common
ANV
NIR
SPIR-V
TGSI
asahi
freedreno
gallium
llvmpipe
radeon
radeonsi
v3d
v3dv
Merged
6
updated
Oct 26, 2023
compiler: Remove nir_gl_types.h
!25879
· created
Oct 25, 2023
by
Yonggang Luo
GLSL
NIR
Merged
5
updated
Dec 05, 2023
nir/split_vars: Don't split arrays of cooperative matrix types
!25871
· created
Oct 24, 2023
by
Ian Romanick
NIR
Merged
1
1
updated
Oct 30, 2023
nir/trivialize_registers: Handle obscure load hazard
!25865
· created
Oct 24, 2023
by
Alyssa Rosenzweig
NIR
Merged
5
updated
Oct 25, 2023
glsl: convert lower distance pass to nir
!25860
· created
Oct 24, 2023
by
Timothy Arceri
GLSL
NIR
Merged
15
updated
Nov 21, 2023
nir,util: UBSan fixes
!25853
· created
Oct 23, 2023
by
Rhys Perry
NIR
util
Merged
7
updated
Oct 26, 2023
anv: shader printf debugging
!25814
· created
Oct 19, 2023
by
Lionel Landwerlin
ANV
NIR
intel-fs
util
18
updated
Apr 11, 2024
nir/lower_fragcolor: preserve location_frac
!25794
· created
Oct 18, 2023
by
Mike Blumenkrantz
NIR
difficulty: easy
Merged
4
updated
Oct 19, 2023
glsl: Remove int64 div/mod lowering and doubles rounding lowering.
!25777
· created
Oct 18, 2023
by
Emma Anholt
GLSL
NIR
TGSI
asahi
crocus
d3d12
docs
etnaviv
freedreno
gallium
i915g
iris
llvmpipe
meson
nouveau
nv30
nv50
nvc0
panfrost
r300
r600
radeon
radeonsi
softpipe
svga
v3d
vc4
zink
Merged
2
4
updated
Oct 24, 2023
nir: lower indirect tesslevels in nir_lower_io
!25773
· created
Oct 17, 2023
by
Neha Bhende
NIR
Merged
13
updated
Oct 30, 2023
nir/loop_analyze: fix in the case of vector basis/limit/comparison
!25764
· created
Oct 17, 2023
by
Rhys Perry
NIR
Closed
2
updated
Dec 06, 2023
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