lima: add lod-bias support
This MR aims at adding lod-bias support from FS GLSL to lima.
This MR fixes the following piglit tests (when tiling is enabled):
- glsl-fs-texture2d-bias
- glsl-fs-texture2dproj-bias
- glsl-fs-texture2dproj-bias-2
- glsl-fs-texturecube-2-bias
- glsl-fs-texturecube-bias
- glsl-fs-texturelod-01
- glsl-lod-bias
- zero-tex-coord bias
- texture2d-computed-coordinate
TODO:
- Check if bias parameter coming from uniform / varying work ==> done (both work)
- Fix pipeline ==> pipeline seems to pass, also with lima jobs enabled